As an AI Engineering student at ENSTA Paris, one of the top engineering schools in France, I have honed my skills in a wide array of programming languages, including Python, C++, C, C#, JavaScript, Java, Rust, Lua, and Go. This diverse educational background has equipped me with a deep understanding of various programming paradigms and techniques, essential for tackling complex problems in the field of artificial intelligence.
My passion extends into game engine development, where I have substantial experience with Godot and Unity. Participating in several game jams has not only sharpened my skills in game development and design but also enhanced my capabilities in 2D and 3D graphics, animation, physics, and gameplay mechanics. The hands-on experience I gained from developing games using both Godot and Unity has been instrumental in my growth as a Game Developer.
In the realm of AI Development, I have delved into developing and implementing various AI algorithms and techniques, including machine learning and deep learning. My project portfolio includes an array of AI-driven projects, such as chatbots, computer vision applications, and sophisticated recommendation systems.
Combining my academic background with my practical experience, I am well-equipped to handle the challenges and demands of innovative technology projects. I am confident in my ability to deliver successful projects that not only meet but exceed client expectations, driven by a commitment to excellence and a passion for technology.