OpenGL Project -1

  • Status: Pending
  • Prize: $30
  • Entries Received: 0

Contest Brief

Two-part small project. I just added the description, you may find the details attached.

Part 1: Key-frame interpolation is a typical technique for object animation. In this assignment, you will create an animation path through the key point interpolation algorithm to achieve an object motion effect.

Part 2: Surface rendering is achieved by applying natural lighting effects to the objects’ surfaces. In this assignment, you will implement and display a Bezier surface patch. A ray-casting based ray-tracing algorithm is implemented to render primitive objects (e.g., spheres).

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