Houdini jobs
Completed the planned Houdini Addon development tasks for this milestone, including feature implementation, improvements, bug fixes, and testing. The addon is now stable and ready for review. Please review the completed work, and once approved, the next development phase can begin.
...prop, and environment you’ll need; once we connect I’ll share them so you can jump straight into production. The clip must feel authentic—think lifelike motion, believable lighting, and physically accurate textures—because it will drop directly into the live-action edit. While photorealism is the goal, I’m open to your suggestions on the most efficient workflow, whether you prefer Maya, Blender, Houdini, or another toolset, as long as the final render holds up on a cinema screen. Deliverables • Finished 60-second 4K render (ProRes or EXR sequence) • Editable project files with linked textures • Preview play-blasts for sign-off at key milestones (layout, blocking, final polish) I’ll handle sound design on my end; not the ...
I am looking for an experienced 3D CGI ar...Instagram and websites The animation should feel cinematic rather than like a typical product spin. ⸻ Deliverables For each product: * 1 x 15–30 second commercial * 4K Resolution * Vertical (1080x1920) * Horizontal (3840x2160) * High bitrate export * Music-ready edit (no voiceover required) * Editable project files (Blender or Cinema 4D preferred) ⸻ Software Preferred: * Blender * Cinema 4D * Houdini (for fluid simulations) * Redshift * Octane * Cycles ⸻ Please Include With Your Proposal Please send: * Your portfolio * Previous cosmetic commercials * Luxury product animations * Fluid simulations * Slow-motion CGI work * Blender or Cinema 4D examples Applications without relevant portfolio examples are unlikely to be con...
...Original 3D character design and rig (or adaptation of an existing rig you own the rights to) • Full animation sequence from rough blocking through polished, textured, and lit renders • Final video file in 1080p (or higher if practical) plus all working project files so I can archive and repurpose assets later I’m flexible on narrative direction, visual style, and toolset; Maya, Blender, Cinema 4D, Houdini, or any professional pipeline is fine as long as the end result looks great and can be revised easily if tweaks are needed. Please tell me: • Which software you prefer and why • A couple of links to past character-centric animations you’ve handled • An estimated timeframe for blocking, refine passes, and final render If you have questions...
...photoreal 3D work. The story is already locked; what I need now is a skilled animator who can bring believable characters, lifelike environments and cinematic camera work to the screen. Think feature-quality realism rather than stylised or abstract visuals. You’ll receive a complete storyboard, reference footage, voice tracks and timing sheets. I’m open on your choice of software—Blender, Maya, Houdini or a similar high-end toolset is fine so long as the final look lands in the realm of realism. Key milestones • Pre-vis / blocking for approval • Final animation passes with lighting, simulation and FX • 4K renders with clean alpha (where relevant) plus all source project files Acceptance criteria • Motion reads naturally at 24 fps w...
... Core feeling: A black jaguar walks out of darkness, claims its position, and becomes the RAR mark. Requirements for Applicants Please include the following with your proposal: * Examples of photorealistic animal animation work (preferably big cats such as jaguars, panthers, lions, or tigers). * Examples of luxury brand or cinematic logo animations. * Your software pipeline (Maya, Blender, Houdini, Unreal Engine, etc.). * Confirmation whether you will use an existing jaguar rig/model or create a custom one. * A brief explanation of your proposed workflow and timeline....
...original footage. You will receive the native video file along with reference stills of the environment. Your task is to track the shot, create or source a high-quality 3D or filmed-plate shark, composite it into the scene, simulate subtle ripples or splashes where necessary, and finish with colour grading that blends everything seamlessly. Tools such as After Effects, Blender, Maya, Cinema 4D, Houdini, or Nuke are all fine, provided the result is photoreal. Deliverables: • Final 4K render in H.264 or ProRes • The editable project file with all assets neatly organised • One high-resolution still showing the shark in-frame for quick review Acceptance criteria: • Movement, reflections, and shadows of the shark feel native to the lake environment....
...cinematic/fan-film work. Experience with Niagara particle systems Experience with facial animation/lip-sync (MetaHuman a plus). Experience editing/assembling multiple rendered scenes into one cohesive final cut Comfortable working solo across the full pipeline, from automation setup to final render. Nice to have: Prior fan-animation or anime-adjacent project experience. Fluid simulation experience (Houdini, Niagara fluids, or similar). Experience with AI-assisted texturing or frame interpolation. Experience with MetaHuman and mocap-based animation for faster turnaround....
...White outline Navy blue main logo Light blue accent stripes "BLOODSTOCK" text underneath I'd like the lighting to progressively reveal each of these elements in a natural way. Deliverables 4K (3840 × 2160) 60fps preferred MP4 (H.264) Transparent version (if possible) Source project files (preferred) Software I'm not concerned about what software is used. Blender, Cinema 4D, Unreal Engine, Houdini, After Effects with Element 3D, or any other professional workflow is completely fine. The final quality is what matters. Please Include When applying, please provide: Examples of previous cinematic logo reveals or luxury brand animations Estimated turnaround time Fixed-price quote I'm looking for someone with a strong eye for lighting, composition...
...hand-to-hand stretches. I’ll provide a high-resolution image bundle of the lead actor so you can build a digi-double or handle face replacement; every other fighter can be of your own design. You’ll also receive a reference clip that captures the pace and impact I’m after. Deliverables • 4K (24 fps) ProRes master of the finished sequence • All project files and layered composites (Blender/Maya/Houdini, Nuke/After Effects, textures, simulations) • A list of render passes for quick final-grade tweaks Acceptance criteria 1. Photoreal detail that stands up on a large screen 2. Consistent gritty-dark grade and lighting 3. Seamless integration of my lead’s likeness 4. Dynamic mixed-perspective editing exactly within 20–30 secon...
...seconds is ideal). • Assets must be 100 % digital; no live-action plates will be provided or required. • Look: colorful yet sophisticated, closer to a motion-graphics art piece than to strict realism. Timing I’d like first previews inside two weeks and a final master delivered within a month, so an organised workflow with clear checkpoints is important. Technical Feel free to build in Houdini, Blender, C4D, Maya, or a comparable 3-D package, finishing in After Effects, Nuke, or similar. Final output: ProRes 4444 (1920×1080) plus the original project files. Acceptance Criteria • Animation loops cleanly or ends on a natural hold. • No visible noise, aliasing, or banding. • Colours remain consistent across sRGB and Rec.709....
...colourful and safe, and the visual language needs to feel unmistakably cartoonish rather than semi-realistic. The core concept, pilot script and rough storyboards are ready; what I need now is a full production partner who can take those materials and craft finished episodes—from modelling and rigging through animation, lighting, texturing, and final compositing. If you prefer Blender, Maya, Houdini or another standard pipeline, that’s fine as long as you can deliver smooth, expressive character animation and bright, appealing environments that pop on screen. SFX, Foley and a basic music bed should be included so each episode is broadcast-ready. Deliverables per episode: • Final 4-minute render (4K and 1080p, H.264) • Editable project files with organi...
Hi, I'm looking for a talented 3D VFX Artist who can work remotely and has strong expertise in Houdini and Unreal Engine 5. Project Overview I'm currently developing a game and need someone who can create several high-quality visual effects for it. The workload is relatively small, and most of the required effects are fairly basic for an experienced VFX artist. Required Skills - Expert-level knowledge of Houdini - Strong experience with Unreal Engine 5 - Niagara VFX system - Particle effects - Magic, energy, smoke, fire, environmental, and gameplay effects - Ability to optimize effects for real-time games - Experience integrating VFX directly into UE5 projects Compensation - Fixed payment: $200 USD - Once all assigned effects are completed, the project will b...
...rather than rendered. Core visual requirements are the floating gym structure itself and recognisable equipment such as treadmills, racks, and free-weights suspended convincingly in mid-air, with clouds drifting around and below. People are intentionally absent for this pass; the focus is on atmosphere, scale, and the wow factor of the environment. I’m open to whichever toolset you prefer—Houdini, Blender, Maya, Cinema 4D, Nuke, or a hybrid workflow—as long as the final composite looks camera-ready and colour-balanced for Instagram, TikTok, and Reels. Deliverables • 8–10 second finished clip in 4K ProRes 4444 (alpha included) • HDRI and texture maps used, neatly organised • Project file(s) so I can generate alternate angles late...
...to shine. • Surrounding architecture should dominate the composition; traffic and passers-by can stay in the periphery, but the tall buildings must feel massive and authentic. The finished piece should run 10–15 seconds, looping smoothly, and look convincing enough that someone could mistake it for a real location shot. I’m comfortable with whatever pipeline you prefer—Blender, Cinema 4D, Houdini, After Effects, Nuke—so long as the final delivery arrives as: 1. 4K MP4 (H.264) 2. A still frame (hi-res PNG) for thumbnail use 3. Project file or layered comp for any last-minute tweaks Please balance light sources, reflections, and motion blur so the LED panel feels naturally part of the scene. If you’ve tackled similar city-scale billb...
...build a small but passionate crew who can grow the project with me from day one. Right now, the focus is on three core disciplines—animation, scriptwriting, and voice performance—so I’m opening the door to specialists in each area: • Animators: Help translate rough character sketches into polished 3D models, rigs, and short test sequences that lock down the show’s visual language. Maya, Blender, Houdini, or similar tools are welcome—what matters most is a cinematic eye and clean topology. • Scriptwriters: Collaborate on episode outlines, dialogue, and lore documents. I have a broad story arc; you’ll refine structure, pace, and character voices so our animators and actors work from rock-solid pages. • Voice actors: Provide audi...
I need a one-second burst of realistic arterial blood that erupts from a single point on a character’s wrist. I’ll provide the shot frame with an “X” marking the exact origin and a gu...grounded in reality—proper viscosity, shading and droplet breakup, not a stylised or cartoon effect. I already have the camera and background sorted; please deliver the blood element on a transparent background so I can composite it myself. Deliverables • 1-second (exact) blood-spray element following my guide, supplied as a PNG/EXR sequence or video with alpha • The editable project file (Houdini, Blender, After Effects or similar) for minor tweakability Once the spray lines up with the marked spot, travels along the indicated path, and holds up frame-...
I’m putting together a short Brazilian analog-horror piece and need a CGI creature that shows up only a handful of times—...matches scale and proportions above. ✓ Mask face with legible eye-words is clearly visible in close-ups. ✓ Final clips are delivered at 1080p, 24 fps, with transparent background. ✓ Shots feel cohesive with analog-horror aesthetic when dropped onto my graded footage. We’re funding this out of pocket in Brazilian reais, so efficiency matters. If you already have a toolchain—Blender, Maya, Houdini, Unreal, After Effects—great; just let me know what you plan to use so I can align the rest of post-production. Looking forward to seeing how you bring this unsettling figure to life. (We don't have much money, it's just t...
...and the Bear. I’ll supply fully sketched, personality-rich characters—turnarounds, colour palettes, and core mannerisms are ready to go. What I need is your expertise in an AI-assisted 3D pipeline to bring those drawings to life, complete with expressive facial rigs, cartoony physics, and polished final renders. The workflow can be built around whatever tools you’re fastest with—Blender, Maya, Houdini, Unreal Engine, or a combination enhanced by stable diffusion/Gen-AI texturing and motion-capture clean-up. As long as we end up with broadcast-ready 4K files and reusable scene assets, I’m flexible. Deliverables for each episode • A fully animated 1–3 minute short (4K, 25/30 fps, stereo mix) • Editable project files, rigs, texture...
...literate, accuracy matters: ion adsorption at the electrodes, electric-field-driven transport, and the regeneration/rinse step all need to be hinted at without overwhelming casual social-media viewers. A background in materials science or electrochemistry will help you translate the real mechanism into elegant motion rather than textbook diagrams. Typical tools like Blender, Cinema 4D, Maya, or Houdini are fine as long as the final output is a high-quality H.264/MP4 (square and portrait versions), a transparent-background GIF, and one still frame that can double as the JMCA cover mock-up. Acceptance criteria: • Abstract visual language that clearly distinguishes the two electrodes and the moving ions. • Smooth loop between 10 s and 15 s, exported at 1080 × 1...
...first frame to the last, the enlarged, pulse-pumping heart needs to stretch, squash, and beat in sync with his emotions just like the Jim Carrey scene, only adapted to my footage. I’m aiming for a mixed style: grounded enough to sit naturally on the live-action plate, yet cartoonish enough to keep the over-the-top charm. You are free to combine classic compositing tools (After Effects, Nuke, Houdini, Blender) with AI augmentation if that speeds things up or sharpens the look—just keep it seamless. Key deliverables • Final graded video in 6K (6144 × 3456) ProRes or equivalent high-bit-rate codec • Optional preview MP4 (watermarked) for review rounds • Project files or layered final comp so I can archive or tweak later Acceptance criteria &...
...be light-hearted and playful—think bright colours, energetic motion, and characters or objects that instantly make viewers smile and want to interact. Here’s what I need from you: • Concept development based on my core messaging and target audience • Full 3D production (modeling, texturing, animation, lighting, and rendering) using tools you’re comfortable with—Blender, Maya, Cinema 4D, Houdini, or similar • Sound design and simple voice-over integration to keep the pace lively • Final videos delivered in MP4 (1080p and square/vertical edits for social feeds) plus project files for future tweaks I’ll share brand guidelines, colour palette, and reference clips once we connect, but I’m open to your creative spin as ...
...adult viewers. The tone is cinematic rather than cartoony, so believable characters, natural motion, and detailed environments are essential. Scope The sequence should flow from storyboard through modeling, rigging, animation, lighting, rendering, and final compositing, ending with polished sound design that heightens the entertainment value. I’m open to your preferred pipeline—Maya, Blender, Houdini, Unreal Engine, or a combination—as long as the finished piece looks photo-real and plays smoothly at 24 fps or 30 fps in 1080p or 4K. Deliverables • Approved storyboard and animatic • Full scene files with textures and rigs • Final video in MP4 (H.264) and ProRes • A short breakdown reel showing key passes (grey playblast, lighting,...
I'm looking for a skilled VFX artist to create a dramatic special effect of 'setting my body on fire' for a project. The effect needs to be done digitally with visual effects, and should be video-realistic. Key Requirements: - Expertise in visual effects, particularly fire simulation - Strong portfolio showcasing video-realistic VFX work - Proficiency in software like Houdini, After Effects, or similar - Ability to incorporate realistic lighting and shadows - Good communication skills for collaboration Ideal Skills and Experience: - Previous experience with fire effects - Background in film or high-quality video production - Attention to detail and creativity Please provide samples of similar work done.
...and physics so nothing ever looks toy-like. Storywise, the spot will chart the brand’s journey from confinement to full-on liberation, using kinetic camera moves, particle bursts and dynamic typography to echo that sense of breaking free. There’s no live-action plate; every frame will be built in CG, then composited for a polished finish. If you’re comfortable bouncing between Blender, Maya or Houdini for modelling and simulation, and finessing the final grade in After Effects, you’ll feel right at home. Deliverables • 30-second master file (ProRes 422 HQ, 4K & 1080p) • Clean text-free pass for localisation • Layered project files and assets, organised and labeled Acceptance will be based on: • Clear conveyance of motiv...
...spotlights a product’s key features. The specific item hasn’t been finalised yet— it could be electronics, clothing, or furniture— so the approach must stay flexible and applicable to any category. The goal is clear visual storytelling: smooth camera moves, close-ups, smart call-outs and lighting that make every benefit instantly understandable. Whether you work in Blender, Cinema 4D, Maya, 3ds Max or Houdini is up to you; the finished piece just needs to look premium and render efficiently for web and social. I’ll supply reference photos, dimensions and feature notes once the SKU is chosen. You’ll translate those assets into a short storyboard, build the scene, animate, render at 1080p or higher, and composite if needed. Deliverables &bull...
...well together. Expect ongoing collaboration: I have multiple scripts queued up, so once we nail the first film there’s steady work ahead. Typical workflow I envision: • Pre-vis / animatic to lock timing and camera language • Blocking, splining, and polish passes for lifelike character animation • Lighting, texturing, FX, and final 4K render (I’m flexible on tools—Blender, Maya, Cinema 4D, Houdini—use what you’re fastest with) • Delivery of the finished video plus project files for future tweaks Acceptance criteria for each short: • Runtime delivered as agreed in the brief • Realistic character motion with clean arcs and weight • Consistent cinematic lighting, matching the mood boards • No visible ...
I am developing a large-scale visual art project in Houdini, currently rendered with Mantra. I am looking for an experienced Houdini rendering specialist who can help improve the existing Mantra workflow or assist with a transition to Karma if beneficial. The focus is on high-quality materials, lighting, shading, and exhibition-level final rendering. Experience with advanced look development and presentation-quality visuals is highly preferred. To filter automated proposals, start your proposal with: Houdini Wizard
...street-side plate (or advise me what to capture) and match-move it accurately. • Model, texture, and light the hero 3D elements so they feel anchored in the real environment—reflections, shadows, and all. • Composite everything seamlessly, add subtle sound design, and output a polished clip ready for social feeds and the in-store LED wall. Preferred tools are Blender, Cinema 4D, Maya, or Houdini for 3D, with After Effects or Nuke for compositing—use what lets you hit a photoreal finish quickly. I’ll need the final 1080p (or higher) video plus all project files so future tweaks are possible. Timing is critical: an initial look within the first week and a completed spot shortly after. If you can move faster, even better. Let me know your approach, ...
...and a rough script are ready; what’s missing is the full motion treatment: modeling, rigging, texturing, lighting, fluid animation, and final compositing. You’ll have creative freedom to suggest visual style, camera work, and pacing as long as the final result feels fun, energetic, and cohesive. I work in Blender and Maya myself, so if you prefer those pipelines that’s a plus, but I’m open to Houdini, Cinema 4D, or any tool you’re fastest in. Sound design and basic color work can be handled in-house later, so your focus stays squarely on stellar character movement and eye-catching environments. Deliverables: • Finished 3D animation (4K H.264 and ProRes) • All source project files, organized and labeled • Preview file or playblast at ...
...realistic simulations animated product manuals AI-driven tutorials highly realistic commercial content We want creators who combine: creativity technical skills speed structure automation AI expertise Required Skills You should have strong experience with several of the following: AI Video & Content Higgsfield Runway Kling Veo Sora Pika Luma AI 3D & Rendering Blender Unreal Engine Cinema 4D Houdini Maya Redshift Octane KeyShot AI + Automation AI agents n8n OpenAI workflows Claude workflows procedural systems automated pipelines content automation Bonus Skills motion graphics VFX cinematic lighting product visualization animation AI voice generation AI storytelling virtual production What You Will Create You will help us create: product renders AI-generated scenes ci...
I need a 1–2-minute 3D marketing piece that sweeps viewers through our planned 1.4 GW combined-cycle gas turbine power plant and its wider industrial ecosystem. The video has to feel innovative and forward-looking, with smoot...links • Water-flow, gas-flow and power-flow animated sequences • Cinematic intro & outro with titles, labels and callouts • 4–6 polished 3D still renders suitable for print and web Please tell me: • A link to past work that proves you can achieve this quality (show me your best!) • Rough timeline and milestone breakdown • Preferred tools or engines—Unreal Engine, Blender, 3ds Max, Maya, Houdini etc.—so I understand the pipeline I’m ready to move quickly once I see a portfolio that mat...
...mark on screen in a refined, premium way. Because we already use strong auditory branding elsewhere, I prefer this animation to stand on its own—so no background music or SFX are required. You’ll draw on your motion-graphics experience to craft a polished final video that can sit comfortably alongside high-end spirits, fashion, or automotive campaigns. Whether you build in Cinema 4D, Blender, Houdini, or a similar pipeline and finish in After Effects or Fusion is completely up to you; what matters is the clean, modern finish and efficient turnaround. Transparent-alpha and ProRes files are essential so we can drop the animation into any edit without further tweaks. If this first project runs smoothly—clear communication, quick iterations, and a professional-gra...
I need a sharp, professional 3-dimensional logo animation for my FiveM server that captures the rush of real-world Saudi drifting and stunt driving. The core visual is simple: cars...(GIF or WebM) for stream overlays • Source project file (Blender, Cinema 4D, or After Effects) so I can tweak colours later Acceptance Criteria • Cars clearly perform realistic drift arcs around the logo • Tyre smoke and lighting look physically plausible, not cartoonish • Final render is clean, stutter-free, and synched to any included SFX If you already have drifting car rigs or Houdini smoke presets ready to drop in, that’s a plus—I value efficiency as long as the end product feels authentic. Let me know your estimated turnaround time and which 3D suite you...
...generative video will help rebuild or extend background elements that can’t be reshot Everything must match the existing footage in lighting, grain and movement; the final look is entirely realistic, not stylised or cartoonish. Deliverables I expect: • Finished, composited shots ready to drop into the edit (ProRes 4:2:2 or equivalent) • Layered project files (After Effects, Nuke, Blender, Houdini—whatever you use) so I can hand them to my colourist • A brief rundown of the techniques or AI models used on the generative shots for continuity in future work The assignment is small—just a few shots—but I have a slate of upcoming projects and I’m looking to build an ongoing collaboration if we click. Let me know your preferred toolse...
...streaks on the floor and wall, all reacting naturally to lighting and movement. You’re free to choose the aesthetic—realistic, stylised, or something in-between—so long as it feels cohesive with the footage and amps up the energy. I’ll supply clean plates, reference frames, and any additional camera-tracking files you need. Whether you prefer After Effects with Element 3D, Nuke, Blender, or even Houdini, just let me know; the only requirement is that the final composite marries seamlessly with the grade and motion blur already in place. Deliverables • Final composited shot(s) in ProRes to match original specs • Layered project file(s) with all assets linked • Brief notes on any third-party elements or plug-ins used Acceptance will...
...just a face swap—the hair, build, posture, clothing, and subtle movements all have to follow the original performance while appearing 100 % natural and photorealistic. The source clip is already edited; you will receive the final cut in high-resolution along with still frames for reference. Feel free to work in whatever pipeline you prefer—Stable Video Diffusion, Runway Gen-2, DeepFaceLab, Houdini, ComfyUI, or a custom blend—as long as the end result is seamless and artifact-free when viewed frame by frame. Deliverables • Full-resolution transformed video in the same codec and frame rate as the original • A side-by-side comparison export for quick review • Project files or node graphs that allow future tweaks (so I’m not l...
...flow; as it passes, defects in the pipe wall and mineral scaling become visible. Flow speed must be colour-coded— red , orange , green then blue for the highest velocity—with smooth transitions so the audience can read the change instantly. The finished clip will slot into a technical presentation, so please render at least 1920 × 1080, 30 fps, and supply the full project file (Blender, Maya, Houdini, 3ds Max, etc.) so I can adjust cameras or labels later. Show the pipe network as if you can see thru the city street Deliverables • 20–30 second MP4 in Full-HD or higher • Native project file with all textures, caches and simulations intact • One still image illustrating the colour legend • Brief notes on any plug-ins or settin...
... For this I need: • Fully-rigged, production-ready 3D models of the hero robot (and a small supporting roster) suitable for close-ups and action shots. • Supporting CGI effects— simple vex I will include in conversations—integrated into the animation passes. • Final rendered sequences or EXR layers that slot straight into the edit. I am comfortable whether you build in Maya, Blender, Houdini or a hybrid pipeline, as long as you can hand over clean project files plus the rendered frames. Compositing in Nuke or After Effects is a bonus if you want to take shots all the way to final. Time frame is tight: everything has to be wrapped less than 2 months, so please be ready to show early playblasts or grey-shaded turntables in week one, followed b...
...Visuals must be technically precise; any simplifying assumptions should be flagged for my approval. • Text and data overlays must use SI units and standard ocean-energy terminology. • Color palette and typography should align with typical research-journal graphics—clear, uncluttered, no gimmicky effects. • Final run-time: 90–120 seconds. Preferred tools include Blender, Maya, Cinema 4D, Houdini, or After Effects—use what lets you deliver the most accurate motion and fluid dynamics. If you can add a subtle ambient soundtrack or a brief technical voice-over, let me know; it’s a plus but not mandatory. I’m ready to move quickly, provide CAD models and data plots, and give prompt feedback at each milestone so we can wrap the projec...
I’m building a new series of eye-catching posts for my social channels and need help turning raw footage and photos into scroll-stopping pieces. The plan is to introduce rea...Deliverables • Final edited videos (1080 × 1920/4 K where possible) • High-resolution stills for thumbnails and stories • Source project files so I can tweak captions or aspect ratios later Acceptance criteria: seamless creature integration, clean keying and tracking, and file sizes small enough for quick social uploads without sacrificing clarity. Preferred tools include Blender, Maya, Houdini, After Effects, or any AI-assisted modelling pipeline you’re comfortable with—as long as the end result looks real. If this sounds like your playground, let me see a quick re...
...the scenes in a realistic style • Add cinematic camera moves, sound design, voice-over/music sync and colour grading so the final cut is ready for release Where we stand I have the concept locked and can share key plot points, characters and references; the full script can still flex if you see ways to improve pacing or dialogue. Tools you’re comfortable with—Blender, Maya, Cinema 4D, Houdini, Unreal, After Effects, DaVinci, Premiere—are all welcome so long as the end result is a high-quality render and a clean, professional edit. Final delivery • One mastered video file (HD or 4K, depending on render capability) • All project files neatly organised for future tweaks The budget is tight, so efficiency and smart use of assets ar...
I have a marketing campaign coming up that hinges on a single, fully photorealistic CGI animation. The piece must feel real enough to sit seamlessly beside live-action footage—accurate lighting, authentic textures, natural camera moves, the works. You are welcome to build in Maya, Blender with Cycles, 3ds Max + V-Ray, Houdini, or a similar high-end pipeline; what matters most is that the final render persuades viewers that what they are seeing exists in the real world. Deliverables • Finished animation rendered in 4K (H.264 and ProRes) • All project source files and assets neatly organised • A short style-frame or look-dev preview early in the process so we can lock colour, mood and pacing Acceptance criteria The render must withstand close-up inspecti...
...storyboarding. • Style: full 3D animation—modeling, rigging, texturing, lighting, and final rendering. Think Pixar-level cleanliness rather than a simple toon shader. • Runtime: somewhere between one and five minutes; final length will depend on pacing once the animatic is locked. • Output: 1080p (or higher) H.264 video plus all project files for future tweaks. If you work in Maya, Blender, or Houdini and can handle the entire pipeline—animation, basic sound effects, and a touch of music for comedic timing—you’ll be a great fit. Please share links to similar shorts or character pieces you’ve animated, note your preferred software, and let me know roughly how long you’d need once the storyboard is approved. I’m re...
...enough atmospheric haze to make the headlights pop. The scene should cut between the cinematic race which is me (the primary song artist) against the featuring song artist, so will also require interior front facing shots of us driving in the car. The song itself is 2 minutes 36 seconds so the video would have to match that length. I’m flexible on your choice of toolset—Blender, Maya, Cinema 4D, Houdini, even Unreal Engine—so long as the final look feels cinematic and seamlessly drops into an existing 24 fps edit. Deliverables • Fully rendered 4K (or higher) video file of the race sequence, ready to insert into the timeline • Short viewport or playblast preview for quick approval before you commit to final render Once I approve the animatic you ...
I’m ready to turn an approved script into a compelling 3D animation that clearly demonstrates every key feature of my product. The storyline, dialogue, and timing are already locked; what I now need is your expertise in modeling, texturing, lighting, and rendering to bring the concept to life. Please work in whichever 3D package you’re most comfortable with—Blender, Maya, Cinema 4D, Houdini, or similar—so long as the final output meets these simple criteria: • Full-HD (1920×1080) MP4 render, broadcast-ready • Clean, well-organized project files so my team can revise or re-render if needed The script runs just under a minute, so the finished piece should land around that mark as well. I’ll provide the script, reference photos, br...
...assemblies, macro fly-throughs and any subtle mechanical movements the product performs in real life. • Integrate tasteful motion-graphics call-outs (logo sting, feature labels, tagline) that feel baked into the scene rather than overlaid. • Render a 30–60 sec sequence in 4K, plus a lightly compressed 1080p version for web. • Deliver the editable project files (Blender, Cinema 4D, Maya, 3ds Max, Houdini or similar), texture libraries and final video in ProRes or MP4. Acceptance criteria 1. Visual realism matches reference photos under neutral lighting. 2. Text and graphic elements remain crisp at 100 % zoom in 4K. 3. Camera moves are smooth, with no clipping or intersecting geometry. 4. Final piece exports without visible fireflies, flicker or ...
...Rizom UV Advanced UV unwrapping SpeedTree Foliage and vegetation assets Houdini (bonus) Procedural FX, destruction simulations Asset Pipeline & File Formats FBX Export/Import OBJ Alembic (ABC) USD GLTF Datasmith Asset Validation Naming Conventions Folder Structure / Asset Organization General Git / Version Control Perforce Agile / Sprint workflow Real-Time Rendering Performance Profiling Draw Call Optimization Texture Memory Management Nice to Have Experience with in-camera VFX or virtual production workflows Knowledge of motion capture pipeline integration Familiarity with Chaos Physics and destructible environments Experience with concert, live event, or architectural visualization using DMX Proficiency in Houdini for procedural destruction or FX Experience reworki...
...life without inflating the budget. If you love storytelling through character animation, environment design, lighting, and cinematic editing—and you know how to keep production lean—let’s talk. Scope The work spans the entire pipeline: modeling, texturing, rigging, animation, lighting, rendering, and post-production editing. I’m open to the software you already master—Blender, Maya, Cinema 4D, Houdini, Unreal, After Effects, DaVinci Resolve—so long as the output is polished and studio-ready. What you’ll deliver • Production-ready 3D assets and project files • Fully rendered sequences (4K preferable) • A clean, professionally edited movie file with sound laid in • All source files so I can reopen or repurpos...