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    1,356 oculus jobs found, pricing in AUD

    General description We are a new game studio made up of an ex-Apple and ex-Oculus game designer. We are making a 3D top-down shooter in Unity for PC/Switch, focusing on controllers as input. You would be the main Unity developer. The primary goal is to make a prototype for the game for 4-5 months. Your qualifications: * You’ve played a lot of top-down 3d games (or are willing to) * You’ve worked on games before. * You are able to rapidly bring ideas to life in Unity. * You’re comfortable working remotely (any time zone is ok, but we are in California USA) and using Discord, Zoom, and Airtable * You’re comfortable writing code alone, and getting code reviews at checkpoints. * Fluent in English and an efficient communicator. * 2-3+ years experience with C# an...

    $14049 - $28098
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    10 bids

    I need you to build a 360-direction system in VR Oculus Quest 2. Apply if you work on a similar project like this and have some experience with VR Oculus Quest 2. Share your thoughts on how can you do it based on that I will consider if you are capable or not. all images are provided by me. Share your previous work for review. Reference:-

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    What I am trying to do is create a Military training simulation for oculus VR using Unreal Engine 5 .. We need a test phase for assets that can operate in Oculus and to make sure the mechanics can be used.

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    I need a metaverse office space created that works in VR , gaming, and Unreal Engine The office should be large 2 levels Floor to ceiling glass surrounding 3 sides Outdoor deck Helicopter pad It should be really cool metaverse style, lots of colors, with low poly count so it can be played with Oculus. Be really fun to look at etc...like monaverse/spatial type places

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    Hi, I am looking for someone to help with the development of a VR Game. Ideally, you will be experienced in working with Bluetooth integration with VR Headsets. Requirements: - The game will consist of simple, easy-to-implement environment and actions. - Integrate VR Headset( Oculus Quest) with a Bluetooth device. Enable communication between those. - Track hand movements and implement actions based on that. - Analyse and store data on a remote server.

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    We have Blender files of a 1 minute animation we would like to view in a VR environment. This job would be to take those Blender files and render the assets into a VR environment where we could view this animation in an app in VR. Oculus Quest 2 is the target platform for viewing this VR demo. Please include links to sample work / portfolio. Future project work after this initial test piece would be to create fully functional app that allows user to interact with components in this training video. We will provide link to existing animated video to interested parties.

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    I am using the Oculus Quest 2. I just need help with a small task. I want to simply be able to move an object around and spawn an object. I want 3 different objects that can be spawned (cube/rectangle, sphere, and a pyramid). These 3 objects can be spawned in using a button widget which display “cube”, “sphere”, and “pyramid”. I also want the player to be able to move around. The final demonstration is using a button to select the object (for example the left trigger) and have a widget appear with the object’s height, length, and width. I want to also have individual sliders under the displayed height, length, and width which can move left to right. If for example a person slides the width slider to the right then the object’s width ...

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    ...communication going through different servers. we have Microsoft holo lens device and an oculus quest 2 devices to use as two peers Microsoft is the peer who establishes the connection and sends data to the server.       server for connecting peers:       server for sharing data:       we have built-in codes for sharing data and sharing video streamings. but the question is we need to share holo lens streams. we need to find a method for accessing the holo lens stream andshare it through peer connection. Then holo lens feed should be in the oculus interface. and in oculus interface has buttons for getting holo lens data. then oculus users can get data from the serv...

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    Hi! We are looking for someone to create Visual effects for our new VR app (Platform: Oculus Quest 2). We have a list of 3-5 VFX, including particle effects and animation. For an example of the scope and style of work we need, see the 4:40 mark of this video - a particle effect representing breathing.

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    ...C++ plugins. Right now these features work in the project: * Video/Audio/Gameplay Works great on PC VR PIE These features do not currently work and I want to hire you to make them work: * Package for Quest/Quest 2 * No crashes on Quest Features that must not be broken by your changes: * Play in Editor on Windows * Menus must open on all platforms without crashing * Audio spatialization via Oculus Audio still works I am fairly technical, but mostly a designer and I want to keep focusing on VR UX instead of figuring out platform issues. I suspect that a programmer with Quest/Android experience will probably get each one working in a single evening, maybe 2 days tops. However, I do expect the default test map (which is mostly empty) to run at a reasonable FPS on Quest when yo...

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    I use an oculus cv1 headset and would like a plugin or bat file made that can add a scaler onto the tracking information for the headset into steam VR. For example, I want a 12cm movement in real life with the headset to equal 36 cm in the game. Right now I use a program that does this for the controllers but I also want it to work with the headset it self.

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    Im looking for a poster size for the VR World Based on Ready Player one,with the omnidirectional treadmill.I like to bring school and VR together for all age groups and not just be seen as a little gaming ://

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    Expert in unreal 5 in VR (Oculus 2), Streaming and Games Expert in unreal 4 Multiplayer, VR

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    Job description: Do you love games and want to develop one on your own? Gain hands-on experience by making use of our excellent internship opportunity. you will get exposure to many techniques needed to develop real time 3D games online. Our super fun and creative game development exper...Extend support in scripting, animation, GUI, textures, etc. - Effectively communicate with other teams to create strong pipeline and integrate media assets. Required Skills - Undergrads majoring in Computer Science, IT, or Graphics & Animation. - Good understanding of OOPS concepts. - Sound knowledge of Unity, C, and .Net framework. - Strong understanding of Vuforia and AR Core. - Experience in Oculus SDK, Photon Unity networking, and ARKit would be a plus. - Excellent oral and written communi...

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    Require settings for latest Pano2VR to export successfully to work on Quest2 headset and for tour to be hosted on server and understand settings/code for quest to access.

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    Hi, I created a brand to teach kids about finance all over the world. Children will learn about crypto currency. I want a fun game in Metavers Horizon world. I need a Horizon world / Virtual reality developer (for VR Oculus). Budget 1500USD, no deadline. I have a design prepared.

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    This project is to create the following: -Oculus APK developed in unity that allows all the users to talk in one space, then choose another space, choose the role they want to play then do roleplaying for sales trainings. -We will utilize meta avatars and the Meta Avatars Fusion VR Multiplayer Template from the unity asset store. -We need to have the players choose their partner from a list of people who are online -They need to be able to show a pdf to each other on a virtual iPad. I have the iPad from the unity asset store and then a PDF viewer from the unity asset store. -The users will also take a survey that will need to be created with another tool from the asset store. -All the spaces were built in Cinema 4D and can be provided as .C4D files or FBX files that the textu...

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    Hi Mark A., I noticed your profile and I have a project that involves using spaces my designer built and creating a mutiplayer game built in unity for oculus that each learner comes in chooses the space they want to practice in, what role they want, then a partner. I want to use the meta avatars sdk with this. Budget is just to open the discussion in chat.

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    Custom Depth processing - By comparing the depth value of each pixel on the scre... - In UE4, the above functions (Scene Capture, Post Processing) are available only by using Mobile HDR. Oculus Quest 2 does not support Mobile HDR, so if you turn on the Mobile HDR option in UE4, a sudden performance drop may occur or the app may crash. Target motion function A function to make the same scene look like the rendered result without any difference through Custom Depth processing between the results rendered in the remote and the results rendered in the local Work detail - Build by modifying the source code of UE4 V4.26.2 so that SceneCapture and Post Processing work without using Mobile HDR in UE4 - Shader development for custom depth processing ** You should have Oculus Quest ...

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    Hi Christopher W., I noticed your profile and I have a project that involves using spaces my designer built and creating a mutiplayer game built in unity for oculus that each learner comes in chooses the space they want to practice in, what role they want, then a partner. I want to use the meta avatars sdk with this. Budget is just to open the discussion in chat.

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    1 bids

    Hi Shawn F., I noticed your profile and I have a project that involves using spaces my designer built and creating a mutiplayer game built in unity for oculus that each learner comes in chooses the space they want to practice in, what role they want, then a partner. I want to use the meta avatars sdk with this. Budget is just to open the discussion in chat.

    $42 / hr (Avg Bid)
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    We have a virtual reality platform that we need to convert for Oculus Quest and also design an environment

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    Hi, If you are interested in this project, do you think you can provide a quote? Do you think you can do this fast? Thanks, A simple oculus app that joins in an agora video channel. Use mic and speaker to be one more participant in the video call. One of the participants with a predetermined user_id will be sending a 360-video that should be sent to the sphere. The rest of the participant's video should be shown as the attached picture shows.

    $42 - $351
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    Hi, I'm looking for someone that can do VR for Oculus Quest 2. The project is described as below: Project is a small virtual test drive. It is to showcase a specific car and it's features as shown in the attachment. Flow of the game: 1. Players enter and able to view 360 exterior of the car. 2. Players get in car, look around and start driving. 3. Will meet a passerby at one point and showcase the A.S.A. safety features. 4. Players continue driving and required to park their car (showcase parking assist feature, refer powerpoint). 5. Players exit the car and able to view exterior of their parked car. 6. Game ends/restart. Environment: Wireframe city as shown in the powerpoint in attachment. Assets: Won't be providing any for now. Use any car model temporarily. Re...

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    I need to implement mock for UI in VR, UE4.27 Target platform Oculus Quest 2 I need to have a widget with mocked data. Visual reponses for hover on/off Scroll, Tiles, rounded corners. typography. Should be based on UserWidget, WorldSpace, curved and respond to input from oculus controller. I need replicate as close as possible the screen shown on attached video you are responsible to prepare sample assets. just for demonstration of your result.

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    Hi, We're looking for a professional 360 degree video of a security appliance which emits dry ice once triggered. The idea here is to allow an end user to wear a Meta (Oculus) Quest 2 VR headset and experience the device being triggered and to look around their surroundings while in VR.

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    Hi Paramjot Singh T., I noticed your profile and would like to offer you my project. We can discuss any details over chat. Looking to create a prototype VR environment for a project I am working on in Australia - it would involve creating a representation of an indoor ski centre, consumable in Google cardboard to start with, but with a long term view of Oculus Quest and interactive

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    I am looking for a full stack Unity developer who introduces the possibility of user registration and login into my Unity project. Users, based on login, will have access to only some content or to all. Content needs to be assetbundle. The Unity build will be made for Oculus Quest and WebGL.

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    TASK: *The project is about interacting the 3D model in virtual reality. *Using VR joysticks the user able to change the colour of the model, Skills: Unity3D, C#, Oculus Quest, Virtual Reality.

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    I need some to make UI scripts for my VR project in unity.. The UI is very simple, I want the UI to be compatible with oculus rift controller buttons and xr device simulator. I have diagrams of what I'm describing. I need to use Unity version 2021.1.14f1. My project uses XR device simulator and XR interaction manager. I sent some of the UI flow diagrams as the chat limits me to 5 files. I have 9 in total.

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    Logo Brief We are a consumer health tech company, and we’re looking to have our logo done. (Hume Health) Some inspiration attached below in image. We like the concept of the Icon in Humi, which represent thumbprint We like Oculus overall logo the most with the rounded font + futuristic icon We like the Q Bio Colour Scheme, Blue Icon, Black Text. What the logo should be? 1. Rounded Font for credibility & friendliness 2. Icon should be futuristic and something to do with DNA or Thumb Print etc. 3. Icon colour blue,and font logo black. 4. Company Name Hume Health

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    Need someone to upload 360 degree video in oculus TV

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    I have a new vr headset and I’m having trouble getting it set up. I need help with downloading pc programs to support and download oculus 2 games and videos and also connecting my headset to computer to transfer data. Using Wi-Fi only on headset has too much buffering. I’ve downloaded videos that I’ve tried to transfer multiple ways to headset but I can’t work out the kinks

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    Unreal expert needed to help us clean up and optimize existing unreal scene we have previously built on Unreal 4.27.2. We need someone who can optimize for the Oculus Quest 2 - simple outdoor textures, trees, UVs and car interiors, and optimized grass textures. Animations and models are already completed with the exception of some terrain details such as trees, grass and rocks. Want our scene to look really nice in an Oc Quest 2 headset, but able to run nicely with frame rates. We want to be able to put on the headset, SIMPLY PULL THE TRIGGER and the camera spawns in the same location and plays through the different scenes. IT WILL BE IN SIT MODE as it is just a demo for people to sit in their seat and view.

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    Unreal expert needed to help us clean up and optimize existing unreal scene we have previously built on Unreal 4.27.2. We need someone who can optimize for the Oculus Quest 2 - simple outdoor textures, trees, UVs and car interiors, and optimized grass textures. Animations and models are already completed with the exception of some terrain details such as trees, grass and rocks. Want our scene to look really nice in an Oc Quest 2 headset, but able to run nicely with frame rates. We want to be able to put on the headset, SIMPLY PULL THE TRIGGER and the camera spawns in the same location and plays through the different scenes. IT WILL BE IN SIT MODE as it is just a demo for people to sit in their seat and view.

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    **HeTo** is a PC VR & mobile (iOS & Android) experience built for HTC Vive in Unreal Engine (PCVR) and Unity (mobile). It allows users to experience some old petition documents in a virtual environment. We want to Port existing Unreal Engine PCVR experience built for HTC Vive to Oculus Quest.

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    Looking for a freelancer or agency that specializes in marketing campaigns for games. The platform we are targeting is Oculus, specifically the Oculus Quest headset.

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    I want you make a simple Unity VR game. creating a ground. And adding a character which I can control via oculus quest controller. (Jump, walk, run, grab, climb)

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    I want a simple project in Unity VR, in which a person is free to walk, run, jump and grab stuff with the help of oculus remote. It’s an overview I’ll let you know more details when you contact me.

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    I need a simple project that will have multiple ways to reset an Oculus (Meta) quest 2's position. with a button on the controller, with a physical button in the scene pushed by their hand, and a script that will do it after a certain time has passed ( for example one second) - if you don't have a quest or use hand tracking then please don't apply as you will not be able to understand how this works. It's not hard but very specific

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    rest of oculus project

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    Virtual Reality Fitness APP: Oculus Looking forward to your expertise and approach.

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    My requirement is to create a 3D Avator from the updated picture and has to convent to the pdf book with the different environment from Mobile / Web Application looking for someone to do the extraordinary work for this project i can provide UI if you need Basic reference site : http...the extraordinary work for this project i can provide UI if you need Basic reference site : Project Enviorment: React / Unity3D, Visual studio 8-19 Graphics SDK/APIs : HLSL (high-level shading language) 3/4/5, DirectX 9/10/11/12, WebGL, Unity3D, OpenGL, VR(Oculus/SteamVR/HTC Vive) 3D simulators in multiple environments, machines/components assembling/disassembling sims, ROV simulators, VR (HTC/Oculus) / AR for various training simulators etc

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    I would like an app made for the oculus that is similar to the Brink () app. I would provide all the necessary content 9360 video/pictures where necessary. Content would be of the Caribbean

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    We would want to have a website similar to , which is now in 2D. We would like to implement the same concept in 3D, Android, and iOS in addition to the present functions of my reference website. Please bid if you have completed similar tasks and provide re...utilized in numerous postures that can be exported into PDF for a Photo Book. We can prefer someone who has a solution. We will provide you with the UI we prefer the technology in React / Unity3D, Visual studio 8-19 Graphics SDK/APIs : HLSL (high-level shading language) 3/4/5, DirectX 9/10/11/12, WebGL, Unity3D, OpenGL, VR(Oculus/SteamVR/HTC Vive) 3D simulators in multiple environments, machines/components assembling/disassembling sims, ROV simulators, VR (HTC/Oculus) / AR for various training simulators etc

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    A remake of sword art online in oculus quest 2

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    I want to make standalone vr headset from scratch. I want to build vr headset like meta quest 2 (oculus) , varjo vr

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    I want to make standalone vr headset from scratch like oculus quest 2 , varjo vr

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    Hi, I would like to build a web browser plug-in with Android (ASTC) of Unreal Editor and use it in our project. Someone has to have Oculus Quest or Quest 2 to test it and give the result. The development tool is Visual Studio C++ and Unreal Editor. A web browser plug-in just works in 2D UI such as PC mode however we would like to get a web browser plug-in rendering in 3D UI such as VR mode and in-app. I attached examples of 2D UI and 3D UI. Thank you for your time.

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