
Closed
Posted
Paid on delivery
I have a set of reference images that show a character and its gear evolving through clear upgrade tiers. I need that concept turned into a Unity-ready, low-poly 3D model whose components can be swapped in and out at runtime. Specifically, the clothing, armour pieces, weapons and other hand-held tools must all be built as separate meshes that share a common rig and texture space, so I can mix-and-match them later. Feel free to run the base meshes through Tripo3D, Meshy or any other AI helper, as long as the final deliverable has clean, game-efficient topology, properly unwrapped UVs and tidy, PBR-ready textures. Normal, metallic/roughness and albedo maps should sit comfortably under a modest draw-call budget. The skeleton has to match Unity’s Humanoid requirements; no animation clips are needed right now, but the skin weights must deform naturally in standard walk, run and idle poses. Deliverables • FBX (or GLB) of the base body plus each modular clothing/armour and weapon/tool segment • 2K texture set for each material group (albedo, metallic/roughness, normal) Acceptance criteria • All pieces snap perfectly to the shared rig with zero clipping in default T-pose • Triangle count stays within typical mobile/indie targets • No ngons, inverted normals or stray verts; model passes Unity’s import validation without warnings If this first character goes smoothly, I have a roadmap of additional heroes and gear variations waiting in line, so solid workmanship here can lead to steady follow-up work.
Project ID: 40618013
62 proposals
Remote project
Active 1 day ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
62 freelancers are bidding on average $144 USD for this job

As an experienced 3D designer and animator with a specialised focus on creating realistic and efficient models for games, I believe I am the perfect fit for this project. Over the past nine years, I have honed my skills in 3D modelling and have developed a keen understanding of what works best within Unity's parameters. With efficiency being one of my key traits, you can count on me to deliver high-quality work in a timely manner. My familiarity and proficiency with software like 3ds Max and Maya means I'm also well-versed in utilising AI helpers such as Tripo3D and Meshy which can potentially speed up and improve the quality of the process. My aim is always to create low-poly models with clean topology, properly unwrapped UVs, adhering to minimal draw-calls while maintaining visual quality. Moreover, I am completely comfortable working with modular assets. In fact, It gives me immense satisfaction to see different components forming seamless compositions just as your project demands. If given this opportunity, not only will I provide you with a perfectly matched skeletal rig but also ensure that the skin weights will deform naturally throughout standard poses. With a detailed understanding of Unity’s Humanoid requirements, rest assured, your models will meet the needed criteria without any warnings during import validation. So why wait? Let’s get started on this exciting project!
$75 USD in 1 day
8.4
8.4

Hi there, I specialise in modular Unity character systems and building a clean low-poly base body with swappable clothing, armour, weapons, and tools on a shared Humanoid rig — proper UVs, 2K PBR texture sets, zero clipping in T-pose, and mobile-friendly triangle counts — is exactly the kind of scalable, pipeline-ready project I deliver well for long-term gear variation work. Allow me to share my recent work over a chat!
$140 USD in 7 days
8.7
8.7

I'm Mannu, your one-stop shop for all things engineering, CAD design, 3D modeling, and game development. My comprehensive skills across various platforms including 3D Max and Maya make me the perfect fit for your project. I understand the specific requirements of your modularity, low-poly character creation job. My experience in delivering clean and optimized 3D models falls directly in line with Unity's Humanoid requirements aligning skeleton to clothing and armor segments. Rest assured, my models will have no clipping issues while snap-fitted to the character rig.
$66 USD in 1 day
7.5
7.5

Hi, I read your job brief, I understand that you looking for " Low-Poly Modular Character Asset Creation ". Please come to chat to discuss in details. Portfolio link: https://www.freelancer.in/u/sahildogra222 Thanks Sahil D.
$30 USD in 1 day
6.8
6.8

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
$100 USD in 4 days
6.8
6.8

Hello, Your modular low-poly character needs separate swappable meshes for clothing, armour, weapons, and tools, all aligned to one Unity Humanoid rig with clean UVs and PBR-ready textures. I can build the base body and each gear tier as game-efficient assets, ensuring the parts fit perfectly in T-pose and are ready for runtime mix-and-match in Unity. I’ll model the character with clean topology, unwrap everything in shared texture space, and prepare each modular piece with proper skin weights for natural deformation in idle, walk, and run poses. I can also polish AI-generated base meshes if needed, then deliver Unity-friendly FBX/GLB files with organized 2K texture sets. Please have a look at our Freelancer portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Best regards Kirandeep K.
$30 USD in 1 day
6.5
6.5

LOW-POLY CHARACTERS CAN TRANSFORM YOUR GAMEPLAY EXPERIENCE! I specialize in Unity-ready 3D modeling and will leverage AI tools like Tripo3D and Meshy to create your low-poly character. Using industry-standard techniques, I ensure clean topology, unwrapped UVs, and PBR-ready textures that adhere to your draw-call budget. I will deliver the base mesh alongside modular clothing, armor, and weapon segments, all perfectly rigged for Unity’s Humanoid requirements. Each piece will snap into place with zero clipping in T-pose and stay within mobile-friendly triangle counts. Additionally, I will optimize the models to avoid ngons, inverted normals, and stray verts, ensuring smooth Unity import validation. The final result will be a versatile, modular character asset that enhances gameplay and prepares you for future iterations. Let’s discuss how we can kickstart this project! Regards Desmond
$100 USD in 14 days
6.2
6.2

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$140 USD in 7 days
6.1
6.1

With a comprehensive proficiency in various 3D software including Autodesk Maya, 3ds Max, and ZBrush and a solid track record of successful 3D modeling projects, I am the ideal candidate for your Low-Poly Modular Character Asset Creation. As an ardent gamer myself, I understand the importance of high-performance, aesthetic gameplay and can meticulously craft models that not only meet but exceed Unity's import validation requirements, ensuring the highest level of quality for your project. My expertise extends to mechanical parts, industrial components, functional prototypes, and architectural models, meaning I have a deep understanding of the meticulous nature 3D modeling entails. Moreover, my command over tools like Tripo3D and Meshy allows me to produce efficient topologies with properly unwrapped UVs crucial for modular character creation. Lastly, but importantly, I'm keen to express my commitment towards maintaining long-term professional relationships. Your project is just the beginning! Demonstrating efficiency with this initial character model would open doors for us to explore more exciting gear variations together in the future. Let's collaborate and bring your vision to life with the utmost precision and finesse!
$37 USD in 2 days
5.5
5.5

Hi, I see you need a Unity-ready low-poly modular character with interchangeable armor, clothing, weapons, and accessories. We have 8+ years of experience in game-ready 3D asset creation. I suggest using a shared rig and texture atlas to ensure seamless runtime swapping and optimal performance in Unity. We're ready to start immediately and deliver before your timeline. Portfolio: https://www.freelancer.com/u/mahadhasan012 Thanks, PIXORA STUDIO
$35 USD in 1 day
5.1
5.1

Hello, I've reviewed your project and understand you're looking for a Unity-ready modular low-poly character with interchangeable clothing, armour, weapons, and gear built around a shared rig. I have experience with 3D character modeling, game-ready asset preparation, UV unwrapping, PBR texturing, and optimizing models for real-time engines like Unity. I can create clean modular meshes, maintain proper topology, prepare Humanoid-compatible rigging, and deliver organized FBX/GLB assets with optimized texture sets. Could you confirm the target platform requirements (mobile, PC, or console) and whether the base character rig already exists or needs to be created from scratch? Best Regards, Muskan
$30 USD in 1 day
5.1
5.1

Hello, My name is Ben Jackson from Jetjams Technologies. We would be happy to create your Unity-ready modular low-poly 3D character with clean topology and optimized performance for games. What we offer: * Unity Humanoid-compatible rig * Modular body, clothing, armor, weapons, and tools * Clean low-poly topology with optimized triangle count * Proper UV unwrapping and 2K PBR textures * FBX/GLB files ready for Unity * Clean skin weights and game-ready assets * Fast communication and on-time delivery Estimated Price: * Lowest Reasonable Price: $350 USD We focus on delivering high-quality, optimized assets that are easy to expand with future characters and gear. We are so much grateful to serve you. Best regards, Ben Jackson Jetjams Technologies
$350 USD in 7 days
5.2
5.2

I understand you need a Unity-ready, low-poly modular character with swap-in/out gear. I will deliver a base body plus modular clothing, armour, and weapons as separate meshes sharing a common rig and texture space, ready for runtime swaps and Unity Humanoid compatibility. Solution: - Modular meshes for clothing, armour, and tools, all rigged to a single humanoid skeleton and aligned to a shared texture atlas. - Clean topology, non-ngon mesh, tidy UVs, and PBR textures (2K: albedo, metallic/roughness, normal). - Efficient export (FBX or GLB) with Unity-friendly naming and accurate skin weights for natural deformation in walk/run/idle. - Lightweight draw-call friendly setup designed for mobile/indie targets. Deliverables: - Base body FBX/GLB plus each modular piece - 2K textures per material group (albedo, metallic/roughness, normal) - Notes for Unity import and future variation pipeline Budget + timeline: - Rough budget: $900-$1200. Delivery in 10-14 days after approval, with clarity on any revision rounds. Closing: Portfolio reference: https://www.freelancer.com/u/zarminagull189
$190 USD in 3 days
4.7
4.7

As an experienced 3D artist with a passion for game development and a dynamic range of skills, I am confident that I can effectively bring your concept to life and provide you with precisely the modular character asset you seek. My expertise in applications like 3DS Max, Unity, SketchUp and more equip me with the perfect skill set for this project. Creating clean, low-poly models with well-unwrapped UVs and creating game-efficient topology that satisfies even modest draw-call budgets is my area of specialisation. Having worked on multiple 3D projects before, I'm thoroughly familiar with the various aspects of character design, structural drawings and Unity’s Humanoid requirements which makes me ideal for creating separate meshes for all your customizations. Additionally, I am comfortable in setting up well-organized PBR-ready texture sets to make sure that albedo, roughness, metallic and normal maps are all within optimal memory usage limits.
$55 USD in 1 day
5.1
5.1

Your project requires creating a modular Unity-ready character asset rather than a single 3D model, so the focus is on clean game topology, shared rig compatibility, interchangeable equipment pieces, and optimized PBR assets. I can assist with creating the base character, separate clothing/armor/weapon meshes, Humanoid-compatible rig setup, UV unwrapping, and PBR texture preparation for Unity integration. I’ll ensure the assets are optimized for real-time use with clean topology, proper skin weights, and modular parts that can be swapped without clipping issues. Could you please confirm the target platform (mobile, PC, or console) and whether you already have the character reference images and preferred triangle budget for the base model and equipment pieces?
$30 USD in 1 day
4.0
4.0

Hi, I understand the requirements for the Low-Poly Modular Character Asset Creation project. With my expertise in 3D Rendering and 3D Design, I am confident in delivering professional-quality work with fast communication and clean file delivery. I have previously worked on similar creative tasks, ensuring attention to detail and client satisfaction. In approaching this project, I will meticulously create the base body and modular segments using tools like Maya and Substance Painter. Each component will be designed for seamless integration, meeting Unity standards for rigging and textures. I will focus on efficient topology and UV unwrapping to optimize performance while maintaining high-quality visuals. I invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Please feel free to message me for further discussion or to see relevant samples. I am excited about the opportunity to collaborate on this project. Thank you, and I look forward to working with you. Best regards, Laiba
$65 USD in 3 days
3.4
3.4

Hello, I reviewed your requirements, and the core challenge is creating a modular character system where every interchangeable mesh shares a consistent rig, texture workflow, and proportions so equipment can be swapped seamlessly without clipping or import issues in Unity. The topology, UV layout, skin weights, and material organization should be planned together from the outset to keep the assets performant while remaining easy to expand with future gear and character variations. I have worked on game ready 3D assets and modular character pipelines and can share relevant examples once we connect in chat. Best Regards, Atik
$30 USD in 1 day
3.3
3.3

Hi, I have carefully reviewed your project requirements for the Low-Poly Modular Character Asset Creation and I am confident in delivering high-quality 3D models that meet your specifications. My approach involves meticulously crafting each modular component with clean topology and UV unwrapping to ensure seamless integration and efficient performance in Unity. By focusing on creating a shared rig for interchangeable parts and optimizing textures for PBR rendering, I guarantee a visually appealing and game-ready character asset. With over 3 years of experience in 3D Design, Modelling, and Animation, I am well-equipped to tackle this project and any potential follow-up work. I am excited about the opportunity to bring your character concept to life and look forward to discussing further details with you. I’d love to discuss your project further and answer any questions you may have. Feel free to reach out so we can refine the details together.
$50 USD in 1 day
2.5
2.5

Hi there, I understand you're looking to create a low-poly 3D character asset with modular components designed for Unity. Your aim is to develop a character and its gear that can evolve through various upgrade tiers, ensuring that all pieces can be swapped effortlessly at runtime. This project presents an exciting opportunity to deliver flexible assets that meet your vision while aligning with technical requirements. To achieve this, I plan to create a character model that incorporates your reference images as a guide for the design process. Each clothing and armor piece, alongside weapons and tools, will be crafted as separate meshes, ensuring they share a unified rig and texture space. I will prioritize optimal topology and UV unwrapping while maintaining a budget-friendly draw-call count. This includes producing clean, PBR-ready textures and essential maps, all of which will be tested to ensure compatibility with Unity's requirements. I aim for all components to fit together seamlessly, with a focus on delivering your FBX/GLB assets and 2K texture sets efficiently. Could you share the reference images to get started? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
$140 USD in 7 days
1.7
1.7

We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I can create a low-poly, Unity-ready 3D model with modular components, ensuring all meshes are swap-ready and share a common rig and texture space. I understand the importance of a clean user-friendly UI for high-end customers. I’d love to chat about your project or walk away with a free consultation. Regards, Nabeel Ismail
$150 USD in 7 days
0.6
0.6

United States
Member since Oct 21, 2016
$30-250 NZD
$10-30 USD
€30-250 EUR
₹1500-12500 INR
€30-250 EUR
$30-250 NZD
$30-250 USD
£20-250 GBP
₹600-1500 INR
€8-30 EUR
₹12500-37500 INR
£20-250 GBP
₹1500-12500 INR
$750-1500 USD
£250-750 GBP
$30-250 USD
$30-250 USD
$250-750 USD
$250-750 CAD
$30-250 USD