Dear Freelancers,
We are software engineering researchers from Saarland University,
Germany and would like to conduct a study investigating how software developers debug their code so as to improve the state of automated debugging in practice. We would like to understand how much time is spent debugging, which tools and techniques are used, and how we can help to automate the task of bug reproduction, bug diagnosis, and bug fixing.
We invite you to participate in this study. The study will revolve around debugging real software errors. We shall share a docker image, along with all the necessary materials to conduct the debugging task. Such materials will also include a short tutorial, providing you some background and details about the job. Your work time compensation will be according to the hourly rate provided in your Upwork profile. An estimated effort for the job is 8 hours in total.
To participate in the study, you should have substantial experience with programming in C, with the GNU GDB debugger, and with [login to view URL] you are interested in this job, please take 5-10 minutes to fill out the following questionnaire: [login to view URL]
Please respond to this questionnaire by 20th March, 2016 if you are interested in this job.
We are Prof. Andreas Zeller, Dr. Sudipta Chattopadhyay, Ezekiel Soremekun, and Emamurho Ugherughe of Saarland University as well as Dr. Marcel Boehme of National University of Singapore.
Thank you very much!
Best Regards,
Andreas, Sudipta, Ezekiel, Emamurho and Marcel
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Hello
software engineer here
group of 5 developers experts with penalty of experience
can provide you quality work in given time
inbox me asap so we can start
waiting
Thanks
I have a CS in Computer Engineering from Carnegie Mellon U. I'm a native English speaker and I do a lot of writing and speaking, mostly on technical topics. I programmed C for 10 years and I used gdb for 6 years a while back. I've also read books about debugging like "Writing Solid Code".
Are you looking for a paper about how to use gdb, or how to debug in general? For instance, java multi-threading debugging is much different than linear C debugging. And there are other strategies to catch bugs ahead of time, like JUnit.
Also, how many pages are you looking for?
Hello,
I am a professional programmer and a tech enthusiasts. I have masters in Computer Graphics which let me to develop AAA games. To my credits, Ubisoft's Just Dance is a Image processing game which involves capturing images from Xbox One/360 kinect, PS4/PS3 Camera. Thus have experience on working with these consoles. I am game engine programmer, so get loads of crash reports, bugs. My intention is to develop the engine and maintain stability across all the platforms. My experience lies in delivering crash free Just Dance 2015 and 2016 for all these platforms Xone, X360, PS4, PS3, and Wii.
So have varied knowledge of debugging on these different hardware. Would love to be a part of this project, as it would someday help us in fixing the bugs.
Thank you!
Hi,
My name is Razvan Coca, I'm a Linux C++ developer with 10+ years experience.
I find compiler theory and static code analyzers interesting. Automated debugging even more so, I wasn't even aware that such devices existed.
I did complete the online survey regarding automated debugging and bugfixing and I'm applying for the followup investigation.
Looking forward to hearing from you,
Razvan
I love debugging. debugging creates opportunity for developer/tester to understand deeply. so i would like to use this opportunity to expand my boundaries,limits
I have completed your questionnaire and also signed up for further tasks at the end of that. I hope my 1.5 yr experience as a Software Developer who operated with C would come handy for your experiment.
I have been working on C projects for nearly 6 years. Having used gdb, prints, opdumps. I have always wanted to know if it is possible to debug code automatically.