Our game, "The Quiet Sleep", is a City Builder/Tower Defense based inside the mind of an adult human. The story of the game is primarily driven by the pieces and nothing else. The purpose of the game is to let the player shape the personality of the protagonist by making various choices in their stead.
While there are no right or wrong decisions, the choices the player are of great importance to direction the story takes.
We have attached a document that lists down references of various media where the art really conveys the message across and a link to a video walkthrough of the first 2 chapters.
Do reach out to me at abhinav[dot]nakirekanti[at]gmail[dot]com in case you have any more queries or need help.
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I am an illustrator, and I have done several game designs in the past. Some of my previous works are in my portfolio at my profile, feel free to take a look at them!