The project will be split into 2 parts: first design the game screen and after finishing developing the game screen we'll continue with the rest of the screens/assets like main screen, splash and such.
The game screen is built out of isometric map of 10x10 tiles. Each tile can have a unique property, for example can allow only move in a certain direction or a tile than when the player walk on he freezes for a few seconds.
The player is a character that can walk on this tiles. The objective is to collect all stars on the map.
On more complex levels there will be also enemies that you must not collide with.
Currently there are 10 types of tiles.
The game screen should also have a place for UI: pause button, place to show current level number and score.
This is a work in progress so I prefer to work by the hour and not with fixed price so we won't have a problem to change things while we are developing.