Augmented reality Role playing game

This project has been awarded to BlackRiddles for $5000 USD.

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Employer working
Awarded to:
Project Budget
$5000 - $10000 USD
Total Bids
Project Description

Set up

- Step1 Age Restriction ( insert your date of birth)

- Step2 choose character

- Step3 character telling story

- Step4 Safe house

- Step5 Get quest / Go out of the safe house

- Step6 Out kill zombies / try out the weapon

- Step7 Level 2

- Step8 Safe house / quests

Character features on screen

Health points, Experience, leveling up, wait time on death, beginning weapon, add a friends, make a party of few players( that shares experience).

Fuming up

- Quests 100 (Diversity of quests) 4types of quests

- Level 25. In beta and First version

- Calculation for levels for creep for each lvl

- Calculation for levels for quests for each lvl

- One raid Lvl 15 (3+2) to kill the wave ( must be located in the park)

Player screen ( Map, backpack, minimal, change weapon)

Player options ( add friend, invite to group, Invite to game)

Weapon store

Quest types:

Kill # number of that kind of walkers

Collect many different things

Escort someone to safety

Gadget ( gun / phone holder ) ( google glass integration)

Design preferences for zombies : Walking dead

Characters preferences: Rick, Michon, Carl, Deril, Glen , Maggi


- Kill 10 Plague walkers

- Collect 6 emerald beans and 6 white beans

- Kill 7 Nether wave Walkers and 1 White walker

- Escort Hersh from Bulding full of walkers

- Kill 33 Mad walkers

- Kill 1 Green walker and collect Medallion from him

- Gather 7 herbs and 3 roots in order to create antidote



-Some zombies can drop it

-You can create it from 5 different types of ingredients

- Can buy it in store for real money

Purpose ( When player is bitten buy zombie if he use antidote he would not die in 30 second)

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