Compile C++ component on Mac OS X(repost)

Cancelled Posted Dec 7, 2006 Paid on delivery
Cancelled Paid on delivery

This is a very simple task but I cannot do it myself because it's very hard to find a Mac here. I need custom Mozilla XPCOM component compiled. Component uses scons build system and builds flawlessly on Windows and Linux and also should compile on Mac OS X. You just need to install gecko sdk for the Mac platform, gcc, scons and run scons. I'd prefer people with some gcc experience on Mac, because gecko sdk is not trivial to install on win32 and Mac OS X platforms (there're missing dynamic libraries which are not distributed with gecko sdk and has to be found elsewhere)

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):

a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.

b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.

3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).

## Platform

Mac OS X

C Programming Engineering Mac OS MySQL PHP Software Architecture Software Testing

Project ID: #3952880

About the project

1 proposal Remote project Active Dec 29, 2006

1 freelancer is bidding on average $30 for this job

olivierhervieu

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$29.75 USD in 2 days
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