Development of OGRE3D Window + OpenGL Window Both in a QT application.
$10-100 USD
Completed
Posted over 7 years ago
$10-100 USD
Paid on delivery
Title : Development of OGRE3D Window + OpenGL Window Both in a QT application.
Objective: Need to create a sample application in QT that contains both Ogre3D window and OpenGL window.
Description:
This QT application have two graphics windows. One uses Ogre3D and another uses OpenGL.
Ogre3D Window: This window contains its own scene information and animation data and renders independently without blocking rendering and other window events.
OpenGL Window: This window contains its own scene information and can have animation.
There both windows are component of a QT application.
Output:
- It is need to develop a working prototype.
- Able to change background independent on both OpenGL window and Ogre Window to test the context classing.
- Able to read buffers and save as image. (bmp or any standard format.)
Note:
Rendering context issue : [login to view URL]
The prototype I tried having Context issue. Code attached.
QT Version 5.3.1
Ogre3D Version: 1.9.0
Platform : Windows 7 and above.
Used Compiler : Visual Studio 2010.