Design project for iPhone Game similar to ''Move the Box''
$100-500 USD
Cancelled
Posted over 12 years ago
$100-500 USD
Paid on delivery
I'm creating an iPhone game very similar to "Move the Box", which you can read about here: [login to view URL] The game is called "Crate", and the user moves around cages of animals ("crates" of animals) to complete the level. I need someone to create designs for it. Please see the detailed requirements below.
## Deliverables
I'm creating an iPhone game very similar to "Move the Box", which you can read about here: [login to view URL] The game is called "Crate", and the user moves around cages of animals ("crates" of animals) to complete the level. There is a level chooser very similar to "Angry Birds" (levels are locked initially, user must unlock each level in sequence). There is a one-screen help page. I've attached the CURRENT design mockups for this game, but I think that they can be improved upon. I will need all PNG files exported as part of the deliverables for this project, as well as the original Photoshop files. You DO NOT have to create a mockup for all 72 or so levels! Just mockup ONE level, showing the crate designs (cages with animals) that you have created. If you really want this design project, please submit a mockup of one or two caged animals, ideally in the game context. SUMMARY OF ITEMS I NEED DELIVERED: - 7 caged animals (7 PNG) - 3 background designs of jungle/safari themes (3 PNG) - mockup of game screen (the above designed "combined", 1 PNG) - mockup of level screen (1 PNG) - completed, current, locked level icons (3 PNG) - app icon (512 px square, 1 PNG) - mockup of level success screen (1 PNG) - level success screen icons (4 or more PNGs) - mockup of failure screen (1 PNG) - failure screen icons (4 or more PNGs) - Help screen (1 PNG) - Any font files as OTF fonts Some extra info: 1. Background screen sizes should be 640 x 960 (applicable for set1, set2, set3, success screen, failure screen and help screen). 2. The cage images should be size 64 x 64 pixels. 3. The level selection icon should be 80 x 80 pixels. 4. It would be good if the help screen had visuals to accompany the move descriptions (similar to how the help is done in Angry Birds). If necessary, the help can be split into more than 1 screen to accommodate this. 5. Please use vector graphics design (.eps or .ai format if Illustrator) which can be converted to png format of any size. So it would be ideal if I could have both the eps/ai file and png file. However, please also provide png files of above mentioned sizes so that I don't have to do a lot of exporting & resizing.