Two tasks:
1. implementing volume rendering using Phong shading.
2. adding four transfer functions of colors (red, green, blue and alpha).
Both the tasks are for the existing code. I have the code but I couldn't be able to complete the above two tasks.
Help!!
Thanks
Hi,
i have done similar thing for one of my project. i know about the phong shadings..
i would required some details of opengl platform on which you are developing to start with.
Please pm me for more details.
Thanks,
Rakesh Sharma