I have some Maya Binary files. There are mistakes in the models which I would like to have corrected. To begin with we will work with one file which I am attaching. I would like the corrected Maya Binary model file back. The goal is to successfully export to FBX and add to an XNA Game Studio Visual Studio 2015 project and get the project to build. If you can do this properly with an FBX file then please send me the file and I will test it out. There are around in total 300+ Maya Binary files which need these corrections if you can correct the attached file for a future project. For this project alone there is just one file to correct.