Create C++ Bridge Between iOS CocoaPod and Unity 3D Project

Closed Posted 2 years ago Paid on delivery
Closed Paid on delivery

This is a small task, however, it could lead to future larger tasks and projects.

Currently, my team needs help with interfacing with an iOS cocoapod via Unity 3D. We have already created a native iOS framework, and created a cocoapod from that framework. Now we want to add the cocoapod through Unity 3D, and interface with the iOS native framework.

You cannot access Swift code directly through Unity 3D, so you have to create a C++ bridge. We understand this concept from various tutorials we found online,

Ref-

[login to view URL]@kevinhuyskens/implementing-swift-in-unity-53e0b668f895

However, we are receiving errors and still cannot call any native iOS interfaces from Unity.

If you have experience working with iOS + Unity 3D and have created bridges before, we would like to work with you. It is a small task, but let's build up a relationship so that we can do future works together. We do a lot of Unity 3D work, from plugins to games.

Unity 3D Mobile App Development C# Programming C++ Programming iOS Development

Project ID: #30918978

About the project

3 proposals Remote project Active 2 years ago

3 freelancers are bidding on average $213 for this job

engrhassanwali

Hello! I have completely read your requirements. I am unity Developer and have 10 years of experience in it. So I have some important questions related to this and also have few suggestions. I am waiting for your mess More

$250 USD in 7 days
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Valuesolutions

Hello, I hope this finds you well. I have just seen your project requiring; Mobile App Development C# Programming C++ Programming Unity 3D iOS Development I believe that my 10-year experience in this field is what yo More

$250 USD in 5 days
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