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Solve Unity Photon Multiplayer Bug in Ludo Game.

₹600-1500 INR

Completed
Posted over 5 years ago

₹600-1500 INR

Paid on delivery
I’ve this ludo unity +photon n playfab multiplayer game source may be u know about ludo masters. There is a small bug when 3 players are playing the game. The players are not correctly adjacent to each other on all devices. This problem does not exist when 2 or 4 players playing. my budget to solve this bug is 10$ max. so can you solve the bug so players are correctly arranged when playing in 3 players ? Bid Only if you have read or you'll be ignored.
Project ID: 18223459

About the project

5 proposals
Remote project
Active 5 yrs ago

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I can fix your bug lemme know if you are interested in working with me I have experience more 20 project on unity and worked on 5 project of photon and playfab like ludo, 8 ball pool
₹850 INR in 1 day
5.0 (1 review)
0.0
0.0
5 freelancers are bidding on average ₹1,290 INR for this job
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I can look in to the bug. as I am already developing another 3 Ludo multiplayer game with photon plugin in unity. I am developing games in unity since last 5 years and I am also providing training to other developers.
₹1,300 INR in 1 day
5.0 (1 review)
1.0
1.0
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Hello,        How are you! I am a senior unity game developer working this area for over 4+ years. I have reviewed your complete project description, and I would like to work on it as I fulfill all the qualifications required for this project.         It is my pleasure to work on your project. My technical expertise includes primarily in iOS application development , API calling , bug fixes etc. I have strong verbal and written communication skills and write solid technical manuals for developed applications. Regards.
₹2,250 INR in 2 days
0.0 (0 reviews)
0.0
0.0
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I am a passionate gamer with over a years of experience in Unity. I have developed several 2D/3D games and interactive applications for mobile/VR/AR. Areas of expertise: - Multiplatform 2d/3d development for iOS, Android, Facebook and Web - UI/UX, Game design and Level design - Multiplayer programming: Real time and Turn based (Photon, Nakama etc) - Particle Systems, Animations, Physics - AR, VR (Vuforia) - Engine scripting and Shader programming - AssetBundles Loading (3rd-party assets/frameworks integration) - Optimizing performance - Native plugins programming - Localization, XML/Json/SOAP, Serialization - Ad Networks integration (Chartboost, AdMob, Unity Ads, AdVungle etc) - Social integration (Facebook, Twitter, Google Plus, Instagram etc) - Game algorithms (AI) - Analytics integration (Google Analytics, Flurry, etc.), - Push notifications I am well versed with development using version controls including SVN, Git, Bitbucket, etc. and Project Management/Bug Tracking Tools like Basecamp, Asana, Trello, Zoho, Mantis, BugZilla, etc. I follow Agile Development Methodology (Scrum) to ensure constant clear client communication. In general, you can count on me as I believe in strong work ethics, strictly follow deadlines and fulfill all my commitments.
₹750 INR in 1 day
0.0 (0 reviews)
0.0
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About the client

Flag of INDIA
PUNE, India
5.0
10
Payment method verified
Member since Jan 4, 2016

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