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I have a new game prototype that needs a single, stylized human hero as its main playable character. The visual direction is light-hearted and exaggerated rather than realistic, so I’m after clean, simplified forms with plenty of personality that will read well on mid-range hardware. What I already have: a reference image. What I need from you is the complete 3D interpretation of that concept, ready for my animator to rig and drop straight into Unity. Key expectations • Topology must be clean, all quads where possible, and balanced for smooth deformation. • One set of hand-painted textures (albedo plus, if you prefer, a simple roughness/metallic map) that match the concept sheet. • File delivery in .fbx or .blend along with the layered texture source files. Once the model imports correctly and displays as intended in engine, the work is done. If this sounds like your comfort zone, I’d love to see a couple of portfolio pieces in a similar stylized vein and get started right away.
Project ID: 40667774
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15 freelancers are bidding on average $12 USD for this job

Hello, The key challenge is taking a single reference image and turning it into a clean, game-ready 3D character with topology that will deform properly during animation. The stylized proportions need to be preserved without sacrificing the mesh quality required for rigging and Unity performance. I’d model the character from your reference with clean quad-based topology, create the hand-painted texture set to match the concept, and prepare the FBX/Blend export with organised texture sources so your animator can rig it directly in Unity. Can you share the reference image so I can assess the character complexity and confirm the required level of detail?
$10 USD in 1 day
3.9
3.9

I’d love the opportunity to create your stylized human hero as a clean, game-ready 3D character for Unity. I can take your reference concept and develop the complete model with appealing proportions, simplified forms, and optimized topology suitable for mid-range hardware and smooth animation. My workflow will focus on clean quad-based topology, balanced edge flow for deformation, UVs, and hand-painted textures that closely match the concept. I can also provide a simple roughness/metallic setup where appropriate, along with organized layered texture source files. You will receive the final character in FBX or Blender format, prepared for an animator to rig and import directly into Unity. I’ll also verify the model, materials, scale, and overall appearance for a reliable engine-ready result. I’m confident I can deliver the personality and quality you’re looking for with accuracy, professionalism, and attention to detail. Give me one opportunity to handle your project, and I’ll make sure the final result meets your expectations.
$10 USD in 3 days
3.6
3.6

As an experienced architectural designer with a passion for visualization, I have a keen eye for detail and a strong understanding of form and structure which will be invaluable in bringing your stylized 3D character to life. With my excellent skills in 3D modeling, rendering, and animation, I can create clean, well-balanced topologies that deform smoothly ensuring the hero is game-ready upon delivery. What sets me apart is not just my proficiency in the technical aspects of creating 3D models but also my creativity and ability to infuse personality into my creations. My extensive architectural background has cultivated in me an appreciation for design aesthetics that extends beyond buildings into the world of character creation. This means I am more than capable of producing not just the correct technical elements you need but also capturing the lively traits your character should have to fit your game. Ultimately, hiring me would mean you get a seasoned professional with a track record of high-quality, photorealistic results delivered within deadlines. My direct experience with clean modelling for smooth deformation along with creative design abilities makes me the ideal candidate for this project. Together we can make your reference image come alive on mid-range hardware with vibrant personality and clarity that will make your game truly captivating. Let's bring your vision to life!
$11 USD in 7 days
3.3
3.3

Hello there, I can pull out your character and even rig it and animate it for your game if you need it. DM me and I can pull it out within a week. My workflow is ZBrush > Blender > Substance 3D Painter > .fbx + albedo Thank you for reading, have a nice day.
$10 USD in 7 days
0.4
0.4

This project caught my eye, so I had to reach out. I see you're looking for a clean, stylized 3D character model that captures a light-hearted and exaggerated aesthetic. My experience in creating polished character models ensures that I can deliver a design with simplified forms and vibrant personality, perfectly suited for mid-range hardware. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$10 USD in 7 days
0.0
0.0

Hello, Creating a stylized hero character requires clean topology and expressive forms that translate well into a game engine. I will model the character based on your reference image, ensuring all quads are optimized for smooth deformation during animation in Unity. The focus will be on hand-painted textures that capture the light-hearted personality of the concept, delivering a final .fbx file that is ready for your animator to rig immediately. This ensures the character looks great on mid-range hardware while maintaining the artistic style you need for your prototype. Could you share the reference image and any specific poly-count targets? Please let me know if there are particular color palettes or style guides I should follow for the texturing phase.
$10 USD in 1 day
0.0
0.0

As an experienced 3D model designer, I understand the importance of not only creating eye-catching designs but also optimizing them for specific purposes - just like the way you want the character model to be balanced for smooth deformation. The skills I bring to the table, such as using only quads to maintain clean topology and my proficiency in creating hand-painted textures that match the concept sheet, are perfectly aligned with your project requirements. While my expertise lies in printing functional, detailed models, it perfectly correlates with your requirement of delivering a complete and fully functional 3D interpretation ready for Unity. My grasp over softwares like Ultimaker Cura, PrusaSlicer, Lychee Slicer, Bambu Studio, Flash and ChituBox ensures that I stay up-to-date in terms of technology and can quickly adapt to new platforms or tools as required. While my expertise lies in printing functional, detailed models, it perfectly correlates with your requirement of delivering a complete and fully functional 3D interpretation ready for Unity. My grasp over softwares like Ultimaker Cura, PrusaSlicer, Lychee Slicer, Bambu Studio, Flash and ChituBox ensures that I stay up-to-date in terms of technology and can quickly adapt to new platforms or tools as required.
$15 USD in 1 day
0.0
0.0

Hi there! Your need for a stylized hero character model that captures light-heartedness and personality stands out. I can transform your reference image into an engaging 3D model that fits seamlessly into Unity. With extensive experience in creating clean, simplified forms, I ensure that the topology is optimized for smooth deformation. I specialize in hand-painted textures that align with your concept, delivering both albedo and optional roughness maps. You'll receive the model in .fbx or .blend format, along with layered texture source files for easy integration. Expect consistent communication throughout the project, with a focus on quality and timely delivery. I can get started immediately and would love to share similar portfolio pieces. What specific details from your reference image should I prioritize to match your vision?
$10 USD in 7 days
0.0
0.0

IF YOU'RE NOT HAPPY, YOU DON'T PAY. I recently completed a stylized 3D character model for a game, achieving a vibrant and engaging look that impressed both the developers and players. I understand you need a clean, simplified character that fits a light-hearted style. I will ensure the topology is clean with all quads for smooth deformation and deliver hand-painted textures that align perfectly with your reference image. The character will be optimized for mid-range hardware and ready for rigging in Unity. I focus on good planning, clean and maintainable code, clear communication, on time delivery, and reliable long term solutions. I am excited about this project and confident I can bring your vision to life. If this aligns with your project, feel free to reach out to discuss scope and pricing. WORST CASE SCENARIO YOU WALK AWAY WITH A FREE CONSULTATION. Regards ridwaan6254
$10 USD in 7 days
0.0
0.0

CLEAN TOPOLOGY IS KEY FOR SMOOTH ANIMATION I’d love to help bring your character concept to life. I have extensive experience in creating stylized 3D models that resonate with light-hearted themes. My portfolio includes characters designed for mid-range hardware, ensuring they look great and perform well. Could you share more about the specific personality traits you want the character to convey? Also, do you have a preferred color palette in mind for the textures? Reaching out could lead to some exciting collaboration, so let’s connect and discuss your vision further. Regards, Johan Engelb
$10 USD in 14 days
0.0
0.0

I created a fully stylized 3D hero character based on the client’s reference concept, translating the design into clean, animation‑ready topology with all‑quad geometry for smooth deformation. The model includes hand‑painted albedo textures (plus optional roughness/metallic maps) that match the original art direction. Final delivery was provided in .fbx/.blend along with layered texture source files, ready for immediate rigging and seamless import into Unity.
$11 USD in 3 days
0.0
0.0

I am a Computer Science Diploma student and an XR & Game Development learner trained through BrightXR Phase 1 and Phase 2. I have practical knowledge of Unity, C#, XR concepts, AR/VR, game UI, basic game development, data entry, PDF conversion, and document formatting. I am creative, hardworking, detail-oriented, and always focused on learning new technologies and delivering quality work.
$10 USD in 4 days
0.0
0.0

Alimosho, Nigeria
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Member since Sep 14, 2025
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