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I’m building an adrenaline-charged, first-person action experience for mobile and need a developer who can drive the project from proof-of-concept to store release on both iOS and Android. The vision Fast-paced combat, fluid movement, and tight touch controls are at the heart of the game. I have story beats, concept art, and reference mechanics ready; your role is to turn them into a polished, fully playable product. What you’ll handle • Development in Unity or Unreal Mobile, whichever you’re most comfortable with • First-person controls optimised for phones and tablets • Enemy AI, basic level logic, and combat mechanics • Performance optimisation to sustain 60 fps on mid-range devices • Integration of leaderboards, achievements, and in-app purchases • Store-ready builds for TestFlight and Google Play Internal testing What I’ll provide Concept art, audio, level sketches, narrative direction, and ongoing feedback each sprint. Key milestones 1. Vertical slice prototype featuring core movement, shooting, and one enemy type 2. Beta build with three small arenas, UI pass, and analytics hooks 3. Final release build with documented source code and asset bundles Acceptance criteria • Loads in under 5 seconds on an iPhone 11 • Maintains 60 fps during combat sequences • Passes App Store and Play Store submission checks without revision Please include links to any first-person mobile titles you’ve shipped, along with a rough timeline and toolset preference. I’m excited to see how you can bring this action game to life!
Project ID: 40623656
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28 freelancers are bidding on average ₹538 INR/hour for this job

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
₹575 INR in 40 days
6.5
6.5

Hi, I can help turn your FPS action concept into a polished mobile game from prototype to App Store and Google Play release. I have 8+ years of Unity development experience, working on mobile and PC games including FPS, combat systems, AI-driven gameplay, and performance optimization. For your project, I can handle the complete gameplay pipeline: responsive first-person touch controls, shooting mechanics, enemy AI, level logic, UI integration, analytics, leaderboards, achievements, and in-app purchases. I also focus heavily on mobile optimization to achieve stable performance on mid-range devices while keeping visuals and gameplay quality high. I’m comfortable working with Unity, C#, URP, mobile profiling tools, and platform-specific build pipelines for iOS and Android. I can start with a vertical slice prototype, validate the core gameplay loop, and then scale it into a complete production-ready release. I’d love to review your concept art and mechanics references and discuss the best technical approach for bringing this action experience to life.
₹700 INR in 40 days
6.2
6.2

We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I am experienced in developing fast-paced mobile games using Unity, focusing on fluid controls, AI, and performance optimization to meet your criteria. I understand the importance of a clean user-friendly UI for high-end customers. I would love to chat about your project or walk away with a free consultation. Regards, Nabeel Ismail
₹400 INR in 7 days
0.6
0.6

Dear Sir/Madam, I hope this email finds you well. My name is Sourav Ghosh, and I am the founder of GCORE. We specialize in designing and developing innovative electronic solutions, including custom PCB design, embedded systems, IoT devices, firmware development, and rapid prototyping. Our services include: * Custom PCB design and development * Embedded hardware and firmware development * IoT product design and implementation * Industrial automation electronics * Electronic product prototyping and testing * Circuit redesign, troubleshooting, and optimization * Electronics consulting and technical support We are committed to delivering reliable, cost-effective, and high-quality engineering solutions tailored to your business needs. Whether you require a prototype, product development, or support for an existing electronic system, we would be delighted to collaborate with your team. If your organization has any current or upcoming electronics or automation projects, we would appreciate the opportunity to discuss how GCORE can support your goals. Please let us know a convenient time for a brief meeting or call. We would also be happy to share our portfolio and discuss your project requirements in detail. Thank you for your time and consideration. We look forward to the opportunity to work with you. Kind regards, Sourav Ghosh Founder & Electronics Design Engineer GCORE
₹575 INR in 40 days
0.0
0.0

Hi, I’m a Unity/C# developer with over 6 years of experience working on mobile games, first-person controllers, combat systems, enemy AI, UI, and performance optimization. I can handle the project from the vertical slice through the Android release, including touch controls, shooting, enemy behaviour, arenas, analytics, leaderboards, achievements, and IAP. I would use Unity with URP and keep the systems modular for future expansion. A rough timeline would be around 10–12 weeks: Vertical slice: 2–3 weeks Beta with three arenas: 4–5 weeks Optimization, testing, and release preparation: 3–4 weeks I can provide relevant gameplay samples through Freelancer chat. For the final iOS build and TestFlight submission, access to a Mac and Xcode would be required. Thanks, Ahmad
₹650 INR in 40 days
0.0
0.0

Hi there I believe exceptional work should earn your trust before it earns your payment. Your vision for a fast-paced, adrenaline-charged mobile action game aligns perfectly with my expertise. I understand the need for fluid controls, engaging enemy AI, and optimized performance to deliver a seamless experience on both iOS and Android. My approach will focus on iterative development, ensuring each milestone meets your expectations while integrating your valuable feedback. Previously, I developed a first-person mobile game that achieved a 60 fps performance target on mid-range devices, and I'm happy to provide references upon request. Let's create something that not only meets your expectations but sets a new standard for quality. Regards Junaid
₹400 INR in 7 days
0.0
0.0

Good day! Based on your requirements I understand you need a first-person mobile action game built in Unity or Unreal Mobile fluid touch controls, combat mechanics, enemy AI, 60fps performance on mid-range devices, leaderboards/achievements/IAP integration, delivered through a vertical slice, beta, then final release with TestFlight/Play Store submission-ready builds. Being upfront: my background is web development and QA/testing rather than Unity/Unreal game development specifically. Building first-person controls, combat systems, and performance-tuned mobile game engines is well outside my core experience, and I don't want to take this on and risk not meeting the 60fps/5-second-load acceptance criteria you've clearly thought through carefully. I'd recommend a developer with shipped Unity/Unreal mobile titles for this one, since that direct portfolio experience matters a lot for hitting your performance targets. Happy to help with web development or QA-related work in the future. Thank you for understanding.
₹400 INR in 30 days
0.0
0.0

I'm Isabella and I can't express enough how enthusiastic I am about your third-person mobile action game. With years of experience and a deep knowledge of game development, specifically in Unity which is optimized for mobile applications, I can confidently say I would be a perfect fit for turning your vision into a reality. I love creating games that are not only visually striking but provide an immersive experience as well, and your precise requirements match this ethos. This includes developing the first-person controls for optimal gameplay on phones and tablets, creating enemy AI coupled with basic level logic and combat mechanics, and integrating important features like leaderboards, achievements, and in-app purchases, all within the parameters of 60 fps on mid-range devices. Moreover, my skills extend to performance optimization to ensure that the game not only passes App Store and Play Store submission checks without revisions but it also meets your specific Acceptance Criteria by loading under 5 seconds on an iPhone 11 while maintaining 60 fps during combat sequences. Additionally, my ability to deliver under pressure and adhere strictly to timelines will ensure we meet each of the key milestones as planned. Let's discuss how we can make your truly adrenalized game come to life!
₹575 INR in 40 days
0.0
0.0

We have over 5 years experience with similar projects for the gaming industry. You're looking to create an adrenaline-charged mobile action game with fluid movement and tight controls. I recently completed a mobile project that emphasized performance optimization and engaging gameplay, which aligns with your goals for both iOS and Android. I would approach this project by first developing a vertical slice to showcase core mechanics, ensuring smooth combat and intuitive controls. This iterative process will allow for ongoing feedback and adjustments, ensuring the final product meets your acceptance criteria and delivers an engaging user experience. I can work with Unity, focusing on enemy AI, level logic, and integrating features like leaderboards and in-app purchases. Clear communication and revisions will be part of our workflow, ensuring the project stays on track. I’m happy to share links to first-person titles I've shipped. What specific performance benchmarks do you envision for the enemy AI? Regards, Ryan
₹400 INR in 7 days
0.0
0.0

EVERY GREAT GAME STARTS WITH A GREAT PLAYER EXPERIENCE. I’m excited about your vision for an adrenaline-charged mobile action game. The focus on fast-paced combat and fluid movement really resonates with me. Recently, I completed a mobile shooter that emphasized tight controls and engaging mechanics, resulting in a polished product that delighted players and achieved high retention rates. I specialize in creating seamless gameplay and optimizing performance, ensuring smooth touch controls and scalable architecture. Clear communication is key, and I prioritize it throughout development. With Unity, I would tackle enemy AI and combat mechanics, ensuring 60 fps on mid-range devices. I can’t wait to integrate features like leaderboards and in-app purchases. Let’s discuss how we can bring this action-packed experience to life! The best games aren't remembered because they were built. They're remembered because they were enjoyed. Regards, EnriqueHR
₹400 INR in 7 days
0.0
0.0

Hey there, I've noticed your focus on fluid movement and tight touch controls, which is worth flagging given the complexity involved in achieving that balance. The core challenge here is ensuring that optimization for mid-range devices doesn't compromise gameplay, which is essential for your vision. Without the right approach, it could lead to frustrating player experiences. I've successfully delivered mobile games with similar mechanics, ensuring they load quickly and maintain performance, addressing concerns about frame rates and responsiveness. My approach guarantees that your game will meet the acceptance criteria you outlined. Your mention of enemy AI and combat mechanics highlights the need for precise control schemes. While my profile is new, my background in developing first-person mobile titles equips me to navigate the unique challenges of this project. A common mistake in such projects is underestimating performance optimization, which can significantly impact player retention. To move forward, I recommend a free consultation to discuss your project in detail. This session will provide actionable insights tailored to your needs, allowing you to evaluate my approach with minimal risk. Thank you for your time Warm Regards Mthoko
₹400 INR in 14 days
0.0
0.0

Hi, Your project lines up almost exactly with what I do. I'm a Unity developer with 4+ years building and shipping mobile games, and I've worked on a competitive first-person shooter for mobile fast combat, tight touch controls, and 60fps on mid-range hardware are problems I've solved in production, not in theory. On your requirements specifically: I've built and tuned FPS controls for phones, including the movement/aiming feel that makes or breaks a mobile shooter. I've optimized live games down to smooth performance on low-end 4GB Android hardware; your iPhone 11 / 60fps combat target is very achievable. I've shipped live-ops systems (leaderboards, tournaments, rewards) and integrated backends I've taken titles through TestFlight and Google Play submission. Toolset: I'd recommend Unity. It's the stronger fit for mobile FPS at this scope Rough timeline: Vertical slice (core movement, shooting, one enemy) in ~4–5 weeks; beta with three arenas, UI, and analytics in ~6–8 weeks after that; final documented release build following beta feedback. I'll firm these up once I see your reference mechanics and scope. A few questions so I can quote accurately: Is this single-player only, or is multiplayer planned later? How many enemy types and weapons in the full release? I'd love to see your concept art and reference mechanics. Happy to jump on a quick call to walk through the vertical slice plan.
₹575 INR in 25 days
0.0
0.0

What is your software con you tell me please I will complete your project buy the way my self Hafiz hassaan
₹575 INR in 40 days
0.0
0.0

? THERE’S ONE THING IN YOUR PROJECT DESCRIPTION THAT IMMEDIATELY STOOD OUT. The challenge of ensuring smooth performance at 60 fps on mid-range devices can be easily overlooked, especially amidst fast-paced combat and intricate enemy AI. I recently developed a similar mobile action game where we achieved a 30% performance boost through optimized asset management and efficient coding practices, resulting in a successful launch on both iOS and Android. I understand your goal is to create an engaging, adrenaline-fueled experience that captivates players. My approach involves iterative testing, continuous feedback integration, and prioritizing performance optimization from the outset to ensure a polished final product. By focusing on scalable solutions and robust testing processes, we can guarantee long-term success and a smooth store release. I am confident in my ability to deliver a top-tier gaming experience that exceeds your expectations. The difference between an average result and an exceptional one is usually decided before the work even begins. Regards Connor
₹400 INR in 7 days
0.0
0.0

This project caught my eye, so I had to reach out. Your focus on creating fast-paced combat with tight touch controls resonates with my experience in developing action games. I understand the challenge of maintaining 60 fps on mid-range devices while integrating features like leaderboards and in-app purchases seamlessly. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I've successfully shipped first-person mobile titles, optimizing for performance and user engagement. I can deliver a polished product from proof-of-concept to store release efficiently. I would love to chat more about your project! Regards, Marco Agrela
₹400 INR in 7 days
0.0
0.0

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