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Unity 3D Multiplayer RPG Developer Needed I'm looking for an experienced Unity game developer to create a 3D multiplayer RPG for PC. The project will focus on a colorful, cartoon-style visual direction with engaging gameplay, smooth mechanics, and an immersive player experience. The goal is to build a polished RPG foundation with multiplayer features, character systems, interactive environments, and a fun gameplay loop. Requirements: - Develop a 3D multiplayer RPG using Unity - Create a vibrant cartoon-style art direction - Implement player movement, combat, and core RPG mechanics - Build multiplayer functionality for online gameplay - Create engaging environments, characters, and animations - Optimize the game for PC performance Ideal Experience: - Strong Unity and C# development skills - Experience creating 3D multiplayer games - Previous RPG or action game development experience - Knowledge of networking systems and multiplayer architecture - Experience with cartoon-style visuals and animations Please share your portfolio with similar Unity multiplayer or RPG projects Please start with your estimated timeline and budget.
Project ID: 40575654
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38 freelancers are bidding on average $2,672 USD for this job

With over a decade of experience and a proven track record of delivering high-quality and immersive gaming experiences, my team at ZL you can complete this perfect we are interested in your project and would love to take it, we are in the top 1% and never failed to deliver a project. we have 100% completion rate and we only take what we can complete. we read your project and confirm we can complete it perfectly. lets chat and discuss all the details and get started!
$1,500 USD in 7 days
7.2
7.2

Hi there! I can build this 3D multiplayer RPG foundation for PC exactly how you want it, focusing on smooth mechanics and a polished cartoon visual style. While I haven't launched a full RPG specifically, I am a seasoned software engineer with deep, hands-on expertise in Unity and C#. Building complex gameplay loops, responsive systems, and optimization are exactly what I do best. I can absolutely handle the networking architecture and gameplay engineering required to make your online multiplayer features run flawlessly on PC. To give you an accurate timeline and budget, I would love to look over your specific scope or document details first. Once we align on the exact multiplayer player-count goals and mechanics, I can provide a precise cost and milestone breakdown. I approach development with clean code structures and great performance optimization in mind. We can take your colorful art direction and combine it with tight player movement and engaging combat loops to create a genuinely fun foundation. I would love to connect, hear more about your vision for the character systems, and see how we can bring this project to life. Let me know when you are free to discuss the mechanics in more detail.
$2,500 USD in 60 days
7.5
7.5

Hi, I’d approach this multiplayer RPG by first building a solid playable foundation: character movement, combat flow, networked player sync, player state, and stable session handling. For a colorful PC RPG, I’d keep the early build focused on a clean core loop so the gameplay, animations, and world feel consistent and responsive. My experience includes multiplayer systems, RPG progression, interactive gameplay mechanics, UI feedback, and early performance optimization. I can set up a test environment to validate feel and stability, then expand into stats/progression and other gameplay layers while keeping the build smooth and readable. Initial focus: Player movement and camera Combat and hit response Multiplayer sync and sessions Core RPG stats and progression Performance and build testing Timeline: I can start quickly and share an initial playable foundation first, then iterate based on feedback. Would you like this to begin as a small co-op RPG foundation, or should it support a larger online lobby structure from the start?
$1,787 USD in 20 days
7.5
7.5

Hello, I have carefully reviewed your project requirements and understand your vision for a 3D multiplayer RPG in Unity, including online multiplayer, engaging RPG mechanics, cartoon-style visuals, character systems, immersive environments, and optimized PC performance. With 9+ years of Unity game development experience, I will deliver a polished, scalable, and high-performance multiplayer RPG with clean architecture and smooth gameplay. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) Available to start immediately and committed to delivering according to your milestones and timeline. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$1,500 USD in 45 days
6.8
6.8

Hi, Aashiq here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you’re looking for a Unity game developer to create a vibrant 3D multiplayer RPG with engaging gameplay and smooth mechanics. That’s right up my alley! I have extensive experience in developing multiplayer games using Unity and C#. I’ve helped businesses build immersive RPGs with cartoon-style visuals, focusing on player systems and engaging environments. I’m confident I can deliver a polished foundation that meets your expectations. Feel free to ask for samples of my previous work. Based on what you mentioned, here is how we would approach the project: - Collaborate on character and environment designs. - Develop core mechanics like player movement and combat. - Implement multiplayer features for online gameplay. - Optimize performance for a seamless PC experience. You can count on clear communication throughout the process, ensuring a user-focused solution optimized for performance. Best Regards, Aashiq
$1,500 USD in 14 days
4.6
4.6

Having successfully developed, for more than five years, multiple Unity-based games including a variety of multiplayer setups, I believe I'm a fantastic fit to bring your 3D cartoon-style multiplayer RPG to life. My solid understanding of C# and Unity coupled with my extensive experience developing RPGs and action games, will ensure seamless gameplay mechanics and an engaging loop that keeps players immersed in your exciting world. Moreover, as a player myself with a penchant for dynamic RPGs, I comprehend the crucial components like interactive environments, character systems and combat that your project necessitates. By leveraging my wide-range of Unity skills and honed optimisation techniques, not only will the game run smoothly on PCs but I'll also ensure it is vibrant, feature-rich and fun to play. Be it developing avatars or creating an enchanting ambience for your worlds – I'm here to provide high-quality assets utilizing my animation skills and balancing visual richness with performance optimization.
$2,250 USD in 3 days
1.5
1.5

Hi, there, I build Unity multiplayer games in C# with player movement, combat, inventory, and RPG loops. I have worked on 3D game systems that need clean networking, responsive controls, and PC optimization. I also handle cartoon-style game art integration so gameplay, animation, and visuals stay aligned. ✅ I will map the RPG core, including combat, progression, and multiplayer scope for PC. ✅ I will set up Unity scenes, C# gameplay scripts, and the network flow for online play. ✅ I will build movement, combat, and character systems, then connect them to animations. ✅ I will shape the colorful 3D environments and characters to match the cartoon style. ✅ I will tune performance, fix gameplay issues, and deliver a playable build with clear milestones. I can start with your timeline and budget, then break the work into a build plan you can review. I look forward to working with you. Best Regards. Radin
$2,500 USD in 3 days
0.0
0.0

Hello, I have carefully reviewed your project requirements for a vibrant, cartoon-style 3D multiplayer RPG on Unity. With extensive experience in Unity 3D development and crafting smooth, engaging multiplayer gameplay, I am confident in delivering a polished RPG foundation that captures your vision. My background includes building interactive environments and fluid character animations that bring colorful worlds to life, alongside strong expertise implementing multiplayer networking and optimizing for PC performance. I will ensure player movement, combat, and core RPG mechanics integrate seamlessly into an immersive experience that players will love. I look forward to discussing your timeline and budget to start shaping this engaging RPG world together. What specific multiplayer features do you envision to make the RPG experience unique and engaging? Best regards,
$2,500 USD in 19 days
0.0
0.0

Building the multiplayer foundation first is what will make or break this RPG. Player movement, combat, and synchronization need to feel responsive before expanding the character systems and world, otherwise small networking issues become much harder to fix later. Estimated timeline: this depends on the scope of the first playable build and the depth of the RPG systems. Budget: I'd prefer to estimate it after defining that scope so it reflects the actual work. I'd start by establishing the core gameplay loop, then implement multiplayer, combat, character progression, and interactive environments in a way that's easy to extend. For Unity multiplayer, keeping the server authoritative for combat and player state helps prevent desyncs and inconsistent gameplay as more mechanics are added. Performance optimization for PC should be part of development, not left until the end. One question: do you already have the cartoon-style art assets and animations, or is creating those part of the development scope?
$2,000 USD in 7 days
0.0
0.0

Hi, I can help you build a colorful 3D multiplayer RPG in Unity with a strong foundation for character systems, combat mechanics, online gameplay, interactive environments, and smooth PC performance. I have experience with Unity and C# development, multiplayer architecture, gameplay systems, and building scalable game features with a focus on engaging player experiences. My approach would be to first establish the core RPG framework, including player movement, combat, networking, environments, animations, and then iterate toward a polished multiplayer experience. For a project of this scope, I would estimate an initial playable foundation in approximately 3–6 months depending on the complexity of multiplayer systems, content requirements, and final feature scope. I’d be happy to share relevant Unity/game development examples and discuss the best development roadmap for your vision. Best regards, Jayabrata
$2,250 USD in 7 days
0.0
0.0

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