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PROJECT TITLE Custom Unreal Engine Phoenix World and Cinematic VFX Project PROJECT OVERVIEW I require an Unreal Engine environment and Niagara VFX specialist to create a completely new standalone Unreal project around my existing custom Phoenix avatar. The result must make the Phoenix feel physically present inside a vast volcanic world rather than placed flatly over a background. The project must include character import, a complete environment, cinematic camera and lighting, ambient and triggerable effects, Phoenix descent/emergence, tracker integration, quality presets, optimisation and full editable delivery. WHAT I ALREADY HAVE I have a completed custom head-and-neck Phoenix avatar with: - Skeleton and rigging - Head and neck movement - Lower-beak and jaw movement - Eye and eyelid movement - 52 ARKit/MediaPipe facial blendshapes - PBR materials and textures - Dark charcoal/black feathers - Molten-orange emissive cracks - Glowing orange eyes - Modelled mouth cavity and tongue - Blender source, GLB and texture files The model and tracking have already been tested and confirmed functional in Unreal Engine. I also have a working application called Phoenix Tracker. It sends head, eye, jaw and blendshape data to Unreal. It does not need rebuilding, but the new project must receive its tracking data. ENVIRONMENT DIRECTION The environment should be a vast, highly detailed volcanic Phoenix kingdom. The supplied reference image shows the preferred atmosphere, scale and density but should not be copied directly. The world should include: - Volcanic mountains and an active volcano - Gothic/infernal architecture - Distant cities, fortresses, temples, towers and bridges - Obsidian rock formations - Lava rivers, waterfalls and molten cracks - Phoenix statues, carvings, shrines and symbols - Smoke-filled skies and storm clouds - Ash, embers, haze, heat distortion and firelight - Strong foreground, midground and far-distance detail It should feel ancient, powerful, cinematic, supernatural and specific to Phoenix mythology—not like a stage, flat image or generic fantasy background. PHOENIX POSITION AND INTEGRATION The Phoenix should sit near the centre but slightly deeper inside the environment. It should appear to emerge from or sit within a central structure such as a volcano opening, molten rock throne, Phoenix shrine, volcanic fortress, obsidian platform or carved rock formation. The structure should frame the lower neck and feathers so the Phoenix looks embedded in the world. Some geometry may overlap the lower edges for depth, but it must not cover the face, restrict movement or expressions, clip badly or hide too much of the feather silhouette. The structure should remain adjustable after tracking tests. There must not be a duplicate static Phoenix head behind the live character. CAMERA AND LIGHTING The final 16:9 camera must keep expressions readable, show the environment’s scale, leave room for sky effects and make the Phoenix feel located inside the world. Lighting must preserve dark feather detail, keep the molten cracks and eyes visible, keep the beak dark and non-metallic, separate the Phoenix from the background and react naturally to effects without washing out the character. RESOLUTION, ASSET QUALITY AND PERFORMANCE The project should be designed primarily for a high-quality 1920×1080 presentation, with the livestream output downscaled to 1280×720 when required. It must not be built only for 720p. Retain high-quality source assets for future 1080p or higher-resolution use. Required presets: HIGH-QUALITY MODE - 1920×1080 output - Full-quality character and environment - Suitable for downscaling to 1280×720 BALANCED MODE - 1920×1080 presentation using reduced internal resolution or Unreal upscaling - Reduced particles, shadows and secondary effects where required PERFORMANCE MODE - 1280×720 output - Reduced smoke, ash, particles, shadows, heat distortion and secondary lighting Recommended texture allocation: - Phoenix and selected close hero assets: up to 4K where justified - Most environment assets: 2K - Distant/secondary assets: 1K or 2K - 8K only where clearly justified and approved Texture mipmaps, streaming and sensible maximum sizes must be configured. Texture streaming should remain enabled. Static rocks, statues and architecture may use Nanite where appropriate. The rigged Phoenix, Niagara and transparent materials must still be carefully optimised. Hardware ray tracing must not be required. CONTINUOUS AMBIENT EFFECTS Required ambient effects: - Flowing lava rivers, channels and waterfalls - Moving molten cracks and emissive variation - Smoke rising from the volcano, lava and vents - Drifting ash and embers at different depths - Subtle heat distortion above hot areas - Moving storm clouds and volcanic sky activity - Gentle firelight and lava-light flicker Effects must loop seamlessly, remain adjustable and not continuously obscure the Phoenix’s face. TRIGGERABLE CINEMATIC EFFECTS Each effect must be independently triggerable through Blueprint events and include a manual test method. 1. Distant volcanic explosion with fire, debris, smoke and lighting response. 2. Volcanic sky lightning and storm surge. 3. Meteor/fireball travelling behind the Phoenix and impacting in the distance. 4. Controlled central lava eruption near the Phoenix structure. 5. Phoenix statue activation with glowing eyes, cracks and sparks. 6. Molten ground shockwave expanding beneath or behind the Phoenix. 7. Temporary ash storm with stronger wind, smoke and embers. 8. Full world power surge combining lava brightening, statue activation, lightning, eruption, shockwave, embers and lighting changes. Every component of the full world power surge must also remain separately triggerable. PHOENIX DESCENT AND EMERGENCE EFFECT I require a signature effect allowing the live rigged Phoenix to descend into the central structure and later emerge again. The preferred method should combine: - Smooth vertical movement of the Phoenix actor/root - Foreground rock or architecture hiding the lower character - Smoke, ash, embers and molten sparks - Internal lava lighting - Heat distortion - An optional molten/ember dissolve The Phoenix should not simply disappear, scale to zero or be replaced by a pre-rendered animation. During descent, the structure should brighten, smoke and embers should rise, the Phoenix should move downward and the lower feathers may dissolve into glowing ash before it becomes hidden. During emergence, internal light and smoke should build first, the Phoenix should rise back into position, the dissolve should reverse if used, and the eyes/body cracks may briefly flare. Tracking must continue while hidden so movement and expressions resume immediately when the Phoenix emerges. Repeated cycles must preserve the rig, tracking, jaw, eyes, blendshapes, materials and correct positions without clipping or errors. BLUEPRINT CONTROL SYSTEM A central Blueprint controller should provide controls for all cinematic effects, the world surge, descent/emergence, resetting the Phoenix, stopping effects, adjusting lava/smoke/ash/ember intensity and changing quality presets. TikTok/gift integration is not required at this stage. Effects need only be trigger-ready and manually testable. PHOENIX TRACKER INTEGRATION Phoenix Tracker does not need rebuilding. The freelancer must connect the project to the tracking method I provide or create a receiver interface ready to accept: - Head and neck rotation - Eye movement and blinking - Jaw movement - All 52 facial-blendshape values The final demonstration should show the Phoenix operating inside the completed environment with live tracking. PERFORMANCE REQUIREMENTS The target is a stable 30 FPS during the most demanding realistic livestream condition: - Phoenix and live tracking active - Ambient lava, smoke, ash and embers active - Livestream output active - Full world surge active - Phoenix descent or emergence active The freelancer must optimise geometry, textures, Niagara, shadows and transparent effects; avoid unnecessary fluid simulation, 8K textures and mandatory ray tracing; and ensure triggered effects stop cleanly. Performance results should state average and lowest FPS, GPU/CPU/VRAM usage, test resolution, quality preset and testing hardware. Quality must be adjustable without rebuilding the environment. FINAL DELIVERABLES The final delivery must include: - Complete editable Unreal project - Final environment map - Imported/configured Phoenix with preserved rig and 52 blendshapes - Environment geometry, textures and materials - Niagara systems and Blueprints - Central effects controller - Final camera and lighting - Ambient and triggerable effects - Phoenix descent/emergence system - High, Balanced and Performance presets - Manual test controls - Packaged test build where practical - Demonstration video - Basic setup/usage documentation - Third-party asset and licence list - All editable source files The delivery must not consist only of a rendered video, flat image or pre-rendered background. THIRD-PARTY ASSETS The freelancer must confirm whether Marketplace assets, paid plugins or separate licences are required, that all assets can legally be used for livestreaming and commercial content, and that all custom work and editable source files will be delivered. No paid or restricted asset should be used without approval. QUOTE REQUEST Please provide: 1. Total project price 2. Separate price and duration for each stage 3. Overall completion estimate 4. Relevant Unreal environment and Niagara VFX examples 5. Confirmation of experience with 52 ARKit/MediaPipe blendshapes 6. Confirmation of livestream optimisation 7. Confirmation that the full editable project will be delivered 8. Recommended Unreal Engine version 9. Proposed Marketplace assets/plugins 10. Hardware used for performance testing
Project ID: 40617858
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59 freelancers are bidding on average $1,932 USD for this job

As an experienced 3D artist and architectural designer, I have the skills and tools necessary to bring your ambitious Phoenix World project to life. Having expert knowledge and utilizing software such as Unreal Engine, ArchiCAD, Tekla, Rhino and many more, I can guarantee a high-quality output that maintains sharp detail even on a downscaled 720p resolution. Having worked on landscape designs, housing designs, interior space planning, and much more - I understand the intricacy and importance of creating environments that effectively communicate their inherent narrative. Applying this understanding to your project, I will construct a highly detailed volcanic Phoenix world incorporating rich elements of gothic architecture. My grasp of lighting techniques will ensure that every detail of your Phoenix avatar is visible - from its dark feathers to molten cracks; whilst retaining the depth you desire by cleverly framing it within an appropriate structure. In addition, my experience in construction drawings means I am an expert in optimizing for performance without sacrificing quality. I can skillfully balance the requirements between full-quality output and reduced secondary effects suitable for different resolutions and scenarios. With me on board, you not only get unrivalled skills in Unreal Engine but also a commitment to collaborative team work and timely delivery of projects. Choose me for the phoenix-like ability to turn raw ideas into flaming hot realities!
$1,500 USD in 7 days
7.8
7.8

As a passionate 3D artist and game designer, I'm excited about the opportunity to create an immersive and realistic environment for your Phoenix World project. With extensive experience in Unreal Engine, I have the expertise to bring your vision to life, from creating highly detailed environments to implementing complex cinematic camera and lighting setups that will truly showcase the power and mythology of the Phoenix. Choosing me for this project means choosing someone who is dedicated, skilled and committed towards delivering a high-quality masterpiece. Let's rejuvenate Phoenix World together!
$1,666 USD in 1 day
7.6
7.6

Hi, I read your job brief, I understand that you looking for " Build Realistic Phoenix World Environment ". Please come to chat to discuss in details. Portfolio link: https://www.freelancer.in/u/sahildogra222 Thanks Sahil D.
$1,500 USD in 1 day
6.9
6.9

Hello, I am excited about the opportunity to work on creating a realistic Phoenix world environment using Unreal Engine and Niagara VFX. With my expertise in environment design, character import, cinematic camera work, and lighting effects, I am confident in bringing your vision to life professionally and practically. I will ensure that the Phoenix feels physically present within the volcanic world, integrating it seamlessly with the environment and creating captivating cinematic effects. Please have a look at our Freelancer portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Best regards Kirandeep K.
$1,500 USD in 7 days
6.6
6.6

**UNREAL ENGINE ENVIRONMENT CREATION IS CRUCIAL FOR IMMERSIVE EXPERIENCE!** I specialize in Unreal Engine and Niagara VFX, ensuring your custom Phoenix avatar integrates seamlessly into a captivating volcanic environment. Utilizing your existing assets, I will import the character, design a detailed environment, and implement cinematic lighting that enhances the Phoenix's presence. I will develop the volcanic landscape with intricate architecture, create flowing lava effects, and ensure ambient triggers for dynamic interactions. By optimizing for high-quality performance modes, I guarantee a stable 30 FPS during live streaming, preserving the intricacies of your avatar. The final project will be a fully editable Unreal environment, showcasing the Phoenix's descent and emergence with compelling effects. Let’s connect to discuss your vision further. Regards Desmond
$1,500 USD in 14 days
6.2
6.2

With over 10 years of expertise in 3D animation, modeling, and rendering, I have honed skills that precisely align with the needs of your project. Whether it is crafting a custom world or optimizing an object for performance and durability, I tackle each task with precision and creativity. These qualities are paramount when seeking to build the realistic Phoenix world environment you desire. Over the course of my career, my work has spanned from designing industrial components to creating detailed architectural models. I've become highly proficient not just in leveraging software like Blender, SolidWorks, Fusion 360, AutoCAD, Autodesk Maya, 3ds Max, ZBrush, but also file formats such as STL (.stl), OBJ (.obj), 3MF (.3mf) and AMF (.amf). This extensive knowledge base enables me to seamlessly integrate designs across platforms and tailor them according to specific needs. Moreover, I dedicate myself to delivering works that go beyond satisfactory. My commitment to exceeding expectation is evident in my emphasis on delivering production-ready and optimized designs. By ensuring high-resolution source assets for potential future use or reducing particles intelligently for smooth streaming transition, customer satisfaction always remains at the center of my work. Choose me for your custom Phoenix world project and rest assured you're partnering with an expert who will bring your vision to life without compromising on quality or performance.
$1,707 USD in 10 days
5.5
5.5

Hi, Aashiq here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you’re looking for an expert to create a fully immersive volcanic world for your custom Phoenix avatar. The detailed environment and seamless integration with the Phoenix Tracker sound like an exciting challenge. With years of experience in Unreal Engine and Niagara VFX, I've helped businesses create stunning environments that captivate audiences. I’m confident in delivering an engaging experience that meets your high standards. Feel free to ask for samples of my previous work. Based on what you mentioned, here is how we would approach the project: - Develop a breathtaking volcanic landscape with intricate details. - Integrate the Phoenix with smooth descent and emergence effects. - Optimize for different quality presets ensuring performance stability. Clear communication is key. I’ll ensure a seamless, user-focused solution optimized for performance using the latest technologies. Best Regards, Aashiq
$2,700 USD in 7 days
5.0
5.0

Short opening: I understand you’re building a standalone Unreal Engine Phoenix world with cinematic VFX and live tracking. Solution: - Build a fully editable Unreal project around your Phoenix avatar with a volcanic domain, Gothic architecture, and immersive terrain that feels held inside the world. - Integrate Phoenix Tracker data (head/neck rotation, eye movement, jaw, and 52 blendshapes) to drive authentic expressions inside the environment, with descent/emergence supported by a dedicated central blueprint controller. - Implement Niagara ambient effects, triggerable events, camera and lighting that preserve feather detail, emissive cracks, and glowing eyes while keeping 30 FPS across modes (High/Balanced/Performance). - Deliver a production-ready pipeline with texture streaming, Nanite where suitable, and a robust testing build plus documentation. Deliverables: - Complete editable Unreal project and source - Imported/configured Phoenix with preserved rig and 52 blendshapes - Environment geometry, textures, materials; Niagara systems; Blueprints - Central effects controller; final camera; lighting; ambient and triggers - Phoenix descent/emergence system; test/demo video; usage docs - Third-party asset/licence list; packaging notes; performance report Budget + Timeline: - Total budget: To be discussed; Stage estimates available after scoping - Completion: 8-12 weeks, depending on asset availability and integration Relevant experience: This aligns with Game Design, 3D Ren
$2,999 USD in 15 days
4.8
4.8

Greetings! I can build your custom Unreal Engine Phoenix world with a vast volcanic environment, Niagara VFX, camera and lighting, triggerable effects, and Phoenix descent and emergence system. I will integrate your existing Phoenix avatar with tracking data and optimise for livestream performance. I have experience with Unreal environments, Niagara, and blendshape integration. I can provide a detailed quote with stage breakdown and deliverables. Let me know your preferred Unreal version and I will share relevant examples. Thanks, Revival
$1,500 USD in 30 days
4.6
4.6

With over a year's experience in the field, I can say that my proficiency stretches across all types of graphics, 2D and 3D animations, modelling, and overall design. I specialize in creating realistic environments that truly immerse and captivate viewers and have exceptional skills with the software required for this project: Unreal Engine, Blender, and more. I am confident in my ability to bring your existing Phoenix avatar to life and situate it seamlessly within an incredibly detailed volcanic world. While new to this platform, I am by no means new to the industry. In fact, I’ve had the honor of working on a variety of projects similar to yours. This includes not only designing environments but also prioritizing high-quality presets with options tailored to different resolutions and devices.
$1,888 USD in 1 day
5.1
5.1

Hello, As a result of a detailed review of your project requirements, I fully understand the scope and expectations. You need a fully editable Unreal Engine project that integrates your existing Phoenix avatar into a cinematic volcanic world with Niagara VFX, live tracking, Blueprint-controlled effects, and optimized performance for livestreaming. I have experience with Unreal Engine, Blueprint development, Niagara VFX, character integration, lighting, performance optimization, and real-time interactive environments. I’m available to start your project right away. In my opinion, the key challenge is balancing cinematic quality with stable real-time performance while preserving live facial tracking and blendshape fidelity. I would build the environment using Nanite where appropriate, modular Blueprints, optimized Niagara systems, LODs, and scalable quality presets, while ensuring the Phoenix remains fully driven by your existing tracker with all 52 ARKit/MediaPipe blendshapes intact. I have a couple of quick questions. • Which Unreal Engine version is your current Phoenix Tracker already tested with? • Do you already own any Marketplace assets you would like incorporated into the environment? Best regards, Carlos
$1,500 USD in 14 days
4.1
4.1

Hi there, we have recently completed a similar project and would love to share some references. Your requirement for a custom Unreal Engine Phoenix world sounds right up our alley, and we would love to exceed your expectations. Creating a vast, volcanic environment that feels immersive and integrated is crucial. We will ensure the Phoenix feels physically present through polished character positioning and rich ambient effects. Our team specializes in delivering visually stunning, user-friendly experiences, and we can seamlessly incorporate your existing tracking system. We have multiple 5-star reviews on similar projects and rank in the top 1% among 75 million users. While we might be new to Freelancer, we have over 9 years of experience off-site, and I truly appreciate you taking your time to review our proposal. I would love to discuss this project more. Kind regards, Trichelle
$1,800 USD in 7 days
3.9
3.9

Hello, Your project immediately caught my attention because it combines the areas I enjoy working on most: Unreal Engine environments, Niagara VFX, cinematic lighting, and real-time optimization. I understand that this isn't just a background scene—you want a fully immersive Phoenix world where the character feels naturally integrated, with optimized effects, Blueprint controls, and seamless tracking support. I can deliver a clean, fully editable Unreal project with organized Blueprints, Niagara systems, and performance-focused optimization suitable for live streaming. I'm comfortable working with existing assets when appropriate while creating custom elements where needed to achieve the visual quality you're after. I also have experience with VFX and cinematic workflows, and you can find similar work in my portfolio. Fixed Price: $1,500 USD Delivery Time: 10 Days I'm ready to start immediately and would be happy to discuss the project in more detail. Best regards,
$1,500 USD in 10 days
3.5
3.5

Hi, I am a software engineer with over 16 years of experience in Unreal Engine, real-time 3D, Blueprint/Niagara systems, character integration and performance optimisation. I can make the tracked Phoenix feel physically embedded in a layered volcanic kingdom while preserving facial readability and reliable livestream performance. I would first validate the rig, all 52 ARKit/MediaPipe blendshapes and Phoenix Tracker input, then lock camera, composition and performance budgets. From there I will build the environment, lighting, ambient VFX, eight independent cinematic events, world surge, reversible descent/emergence and a central Blueprint controller with manual tests and three quality presets. Stage quote: integration/blockout/camera, $600 and 7 days; world/materials/lighting, $900 and 12 days; Niagara/controller/descent system, $900 and 14 days; optimisation, tracking tests, packaging, video and documentation, $600 and 7 days. Total $3,000; overall delivery 42 days including review. I confirm experience with 52-shape facial pipelines, livestream optimisation and complete editable-project delivery. I recommend the Tracker-tested UE version, otherwise UE 5.5 after compatibility checks. Any Marketplace assets or plugins will be itemised, commercially licensed and approved before use. Performance reports will cover FPS and CPU/GPU/VRAM use. Relevant work cannot be shared publicly but can be shown privately. Please share the Tracker protocol, receiver sample and target PC specification. Please contact me to discuss details.
$3,000 USD in 42 days
3.3
3.3

Hi, This is a substantial UE project, but the scope is clear. I can build it as a fully editable Unreal project—not a flat background—with the Phoenix integrated into a custom volcanic world, Niagara VFX, Blueprint controls, quality presets, and a tracking receiver for the 52 blendshape values. I would use approved licensed assets only for secondary environment pieces, then create the world composition, materials, lighting, VFX, camera, Phoenix integration, and controls specifically for this project. All third-party assets and licenses would be documented. Cost estimation: 20K Timeline: 3-4 months Regards, Bilal
$2,250 USD in 7 days
3.0
3.0

Hello! Your project requires a complete Unreal Engine cinematic environment pipeline combining a custom rigged Phoenix avatar, Niagara VFX, Blueprint-driven interactions, live facial tracking integration, and real-time performance optimization. I have experience creating Unreal Engine environments, cinematic lighting, Niagara particle systems, character integration, Blueprint control systems, and optimizing real-time scenes for livestream and interactive applications. I can build the volcanic Phoenix world, integrate your existing avatar and tracker data, create ambient and triggerable effects, implement descent/emergence sequences, configure quality presets, optimize assets, and deliver the full editable Unreal project with documentation and test builds.
$1,500 USD in 7 days
2.3
2.3

As an experienced Unreal Engine expert, specializing in Game Design and Development, I am more than equipped to take on your ambitious project. Throughout my career, I have created numerous highly-detailed environments that evoke specific moods and mythologies. Emphasizing scale, atmosphere, and nuances of supernaturalness; aligning perfectly with the vision you have for your Phoenix world. Not only have I refined my skills in building realistic environments but also familiarized myself with the Niagara VFX system extensively - ensuring I can deliver on all aspects of your project. My proficiency in tracking data using Unreal Engine's ARKit and MediaPipe will guarantee seamless integration of your Phoenix tracker as well as preserve all necessary details and movements essential to immerse Phoenix into the environment flawlessly. A superb eye for detail paired with a deep understanding of camera angles & lighting will ensure not just capturing Phoenix's majesty perfectly but also preserving expressions, thereby giving it an intense cinematic feel. Trust me with your vision, and I vow to give life to your Ancient Phoenix Kingdom
$2,250 USD in 17 days
2.4
2.4

Hello, This project requires more than creating a fantasy scene — the main challenge is integrating a live tracked character into a believable Unreal environment while maintaining cinematic quality and stable livestream performance. I would approach this by building the world around the Phoenix as a hero asset: creating the volcanic environment, lighting, camera composition, Niagara effects, and Blueprint-driven controls while preserving the existing rig, facial blendshapes, and tracker communication. The Phoenix integration, especially the descent/emergence sequence, needs to be handled through real-time actor movement, environment masking, effects layering, and continued tracking rather than pre-rendered replacements. For optimization, I would structure the project with scalable quality presets, proper texture streaming, controlled Niagara complexity, and performance testing under the full effect load. All effects would remain editable and triggerable through Blueprints, with the final Unreal project delivered with source files and documentation. One important point to clarify: what Unreal Engine version and current tracking communication method does Phoenix Tracker use (for example, Live Link, UDP, OSC, or a custom receiver)? Regards, Jaroslav Caprata Private Analysis
$1,500 USD in 8 days
1.9
1.9

Hello, I understand you're looking to create a captivating and immersive Unreal Engine Phoenix world that truly showcases your custom Phoenix avatar in a dynamic volcanic environment. The goal is to ensure the Phoenix feels integrated within this vibrant landscape, making for an engaging experience rather than a simple overlay. I specialize in building intricate environments with attention to detail, optimized for performance and visual fidelity. For your project, I will focus on crafting a highly detailed volcanic kingdom, complete with atmospheric elements like flowing lava, dynamic weather effects, and integrated VFX that enhance the Phoenix’s movements. I’ll ensure the character’s descent and emergence are visually stunning, seamlessly blending smoke, ash, and lighting to create a powerful presence. My experience with utilizing ARKit/MediaPipe blendshapes allows me to maintain the integrity of the character's expressions and movements, even within the complex environment. What specific aesthetic elements or references should I prioritize in the environment design to best reflect the Phoenix mythology you envision? https://www.freelancer.com/u/proggon Saludos cordiales, Wahaj Barlas.
$2,250 USD in 7 days
1.7
1.7

We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I can create a detailed volcanic environment for your Phoenix avatar, integrating character import, cinematic effects, and performance optimization while ensuring seamless tracking with the Phoenix Tracker. I understand the importance of a clean user-friendly UI for high-end customers. I’d love to chat about your project or walk away with a free consultation. Regards, Nabeel Ismail
$1,500 USD in 7 days
0.6
0.6

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