WORK EXPERIENCE
● Excellent knowledge of Unity3D software.
● Experience with Scripting, Animations, Basics modeling, Texturing, GUI style, optimizing memory and
space usage.
● Experience with designing AR/VR Applications.
● Experience with OOP and Basics knowledge of Maths in Unity.
● Extensive knowledge of Photon Networking for multiplayer games.
● Brief knowledge about Unity DOTS, Writing of Custom shaders.
● Experience with Unity Cinema chine and Animation Timeline.
● Worked with team to Developed a mobile Augmented Reality application to simulate realtime
practical experiment in order to improve students learning rate.
● Working remotely with team to design the application pattern and logic.
● Leveraged knowledge in Unity C# Programming ,Game Design workflow,3D Design workflow, Maya UV
unwrapping, Substance Painter PBR texturing. Personal Development
● Built a playable mobile game, an Endless runner game, being chased in an haunted city by zombies and
running on the road avoiding obstacle.
● Working on a multiplayer FPS shooter game using PUN2.
● Working on a multiplayer VR App, which looks more like altspace that u can interact with one another
AR Workshop
● Developed an AR Machines simulator system to mimic how some Machines Actually works, this is
aimed to train students and technicians in performing some operations in realtime.
● Utilized:Unity3D, Autodesk Maya, Substance Painter, C# and ARDK.
Flight Simulator
● Developed a complete game "Drone Simulator", an FPS Drone Shooter game from scratch, from
modeling, level design, programming till making the UIs.
● Simulated a realtime physics to a shooting Helicopter, flying it around in AR.
● Utilized: Unity3D, C#, Autodesk maya and substance Painter.
Environmental Visualization
● Implemented a 3D virtual copy of an actual city environment to improve remote visualization and aid
infrastructural decision-making process.
SELECTED ACHIEVEMENTS
● Became a sub Instructor for Extended Reality at Hoft Developer after completion of my Internships. ●
Participant award at Ludenso Create NiMeche Design challenge
SKILLS SOFTWARE: (Proficient): Unity3D, C#, Substance Painter, Maya, Vuforia, AR Foundation, Zbrush
(familiar): Photoshop, Unreal Engine, Git, Blender, World creator