I am a 3d modelling / texture artist. I need someone with experience in Unity 3d to help make a procedural map generator ~ based on my rules set by my modular 3d assets' .
It will require the skills to build an interface / plugin / asset for unity3d to enable users to build a city (That is built using my modular models), based on a map of their making, or a random map set to a certain scale. It will need to ability to change details such as textures (substance dynamic layering) and select / change things after the city has been built. Get in touch to discuss details and quote.
Hello,
I am VB, VBA, C#, WPF, Java, Delphi, PHP, ASP.NET, CAD and GIS developer, I developed many desktop applications and custom tools, macros and Add-Ins. For reference see my profile.
I am ready to discuss and doing the project.
Regards,
Eyad
Hello,
I have 3 years experience in game development and unity3d+c#
I already have experience with the creation Level Editor (but it was for 2D).
I will work quality and quickly.
Hello I worked on some games procedural generation and world building so I am confident to be able to deliver what is needed. If you want to discuss more details feel free to message.