Get notified when certain actions in the Unity3D Editor is taken, e.g. the "Play" button and "Save/Open project" menu items are clicked, so some custom methods can be called, in addition to default behavior of the Editor.
Quality coding in C#.
It is a simple project for the right person.
Hello sir. Here are some helpful links to your requests: [login to view URL] (when saving assets), and [login to view URL] (when play-pause the editor). If you have any doubts about how implementing those I'm available.
$60 USD in 1 day
5.0 (37 reviews)
6.1
6.1
7 freelancers are bidding on average $219 USD for this job
doing projects in unity is my passion so i will deliver it in 5 days with best results just give us a chance. your work is not big so my bid is reasonable also.
Hello,
I have 5 years of experience in professional game development in Unity and would be happy to provide you with clean and well documented code for this project.
I am an ongoing Unity developer in C# and am currently working on my own game that will be released to Android and iPhone within the coming month or two. I have extensive knowledge of both Unity and C# so this project would not be a problem at all for me.
As an American I speak English fluently and depending on the requirements of the project I can deliver within 3 days or less.
Questions I would have:
How would you like the notifications to be delivered? On screen in the app, or externally perhaps?
How many different actions will require notifications? You said the Play and Save/Open buttons, but are there any others?
Any other requirements for this project?
Thanks and I look forward to working with you!