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Combat Simulator

$30-150 USD

Closed
Posted over 18 years ago

$30-150 USD

Paid on delivery
To simply describe it, it works this way: -Have menus like New Game and Quit. -When New Game is selected, users will be able to drag & drop items like infantry, chairs, table, walls, and pillar on the empty space. Then if possible, the user can choose to draft the path for both sides of infantry where it should go or let it go randomly but logically. - Infantry must be separate at least two different teams. Where one is the "good guys" and the other is the Opposing Force. When everything is in place, there will be a pop up or something similar to tell the user which team might win based on the environment, obstacle settings(chair, table, walls, and etc.), infantry type(sniper, hand gunner, rifleman, sub-machine gunner), infantry veterans, effective range between infantry weaponry, number of infantry and maybe, luck. Infantry type -Submachine gunner ??" effective in close combat. -Hand gunner ??" effective in close combat but not as good as Submachine Gunner. -Sniper ??" effective at long range sniping. -Rifleman ??" effective in medium range. Infantry Veterans -Selective between +novice ??" unskilled, newly trained+veteran ??" regular+Elite ??" Expert and best among all. The important aspect of this simulator is the odds system where it will display the percentage of the winning side. Graphic is not important where I just need something simple. Infantry can just be a round circle or stickman. The chair can be just a cube maybe labelled as C to indicate it is a chair or T for table. The graphic should be shown from 2D sky view. It is preferred to be program in C++. The purpose of this simulator is for the strategist to simulate his strategy before it goes in place. The odds system will give the strategist an idea how effective his/her strategy might be. If there is any question you can ask me. It must be finished before 13th Jan 2006. Price is negotiable. ## Deliverables 1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables): a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment. b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request. 3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement). ## Platform For Windows XP. Normal windows application. Develop using C++.
Project ID: 2664541

About the project

1 proposal
Remote project
Active 18 yrs ago

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$127.50 USD in 3 days
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United Kingdom
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Member since Jan 9, 2006

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