I am struggling to use UNET - [SyncVar] & [SyncVar]-Hook together with the new UI system and need help.
I need the following for Unity3d UNET and the new UI system:
Scene:
- 2 x UI button, bA & bB
- 2 x UI text boxes, tA & tB
A simple script, when the button is pressed the respective text displays ”Button press #1” and next time the button is pressed it should display ”Button press #2” and then back again etc. This should happen on both clients.
The A & B button/text should be designed using:
A) [SyncVar] private bool svBool;
B) [SyncVar(Hook = ”MyHook”)] public bool hookBool;
Unity3d
I know enough about UNet and the Unity3D UI system, having worked with Unity3D a significant amount, to be able to provide a project that fulfils these requirements.
€30 EUR in 1 day
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3 freelancers are bidding on average €29 EUR for this job
i will complete your task easily because i have good knowledge of Unity's UNET and the new UI (after unity 4.6). and i will complete this work in your budget and in time.