Cancelled

"Accessing Files on Network Attached Storage from iPhone in Unity C#"

I’m developing an application in Unity Game Engine that requires accessing files stored on a network-attached storage (NAS) from an iOS device. I’m writing in C# and I’m using Apple Time Capsule for testing.

When I test on mac, files can be easily accessed by lines as simple as

[login to view URL] ("/Volumes/Data/FolderName”);

However, on an iOS device, this line doesn’t seem to return anything.

I have very little knowledge in networking.

Can my problem be solved by entering a different address or does it require developing a class that communicates with the NAS through some different protocol? I'll pay for the simple answer or to develop the class.

the code has to be in c# though

the project would require knowledge in unity, C#, networking, and access to a network attached storage and an iOS device

Skills: C# Programming, C++ Programming, iPhone, Mobile App Development, Unity 3D

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About the Employer:
( 0 reviews ) Tunisia

Project ID: #15894221

3 freelancers are bidding on average $44/hour for this job

Angel521

&Hi. 99.99999% Completion Rate!!! I have many experiences on Unity Projects. I have done AR and Unity Games. Unity supports Android, Ios and Windows Desktop. I can show you the sample games and AR Products include More

$40 USD / hour
(178 Reviews)
7.7
$50 USD / hour
(9 Reviews)
6.1
SoftwareTown

hello, I know how to fix this problem. We can solve this problem in iOS internal memory. please let me know if you are interest to work together. Many thanks. Justin .

$41 USD / hour
(0 Reviews)
0.0