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"Accessing Files on Network Attached Storage from iPhone in Unity C#"

$25-50 USD / hour

Cancelled
Posted over 6 years ago

$25-50 USD / hour

I’m developing an application in Unity Game Engine that requires accessing files stored on a network-attached storage (NAS) from an iOS device. I’m writing in C# and I’m using Apple Time Capsule for testing. When I test on mac, files can be easily accessed by lines as simple as [login to view URL] ("/Volumes/Data/FolderName”); However, on an iOS device, this line doesn’t seem to return anything. I have very little knowledge in networking. Can my problem be solved by entering a different address or does it require developing a class that communicates with the NAS through some different protocol? I'll pay for the simple answer or to develop the class. the code has to be in c# though the project would require knowledge in unity, C#, networking, and access to a network attached storage and an iOS device
Project ID: 15894221

About the project

3 proposals
Remote project
Active 6 yrs ago

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3 freelancers are bidding on average $44 USD/hour for this job
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hello, I know how to fix this problem. We can solve this problem in iOS internal memory. please let me know if you are interest to work together. Many thanks. Justin .
$41 USD in 40 days
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About the client

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Tunisia
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Member since Dec 12, 2017

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