This project is about adding some new feature to the Blender Game Engine (please note the main Blender app has not to be modifyed) A* (Micropather - [login to view URL]), FSM (has to be coded) projected textures (look at OGRE's source - [login to view URL]) gui (look at OGRE's source - [login to view URL]) particles (look at LightFeather's source - [login to view URL]) bullet physics engine with prediction over the network for multiplayer games remove dos style console window for "export runtime" generated games Blender: ([login to view URL])
## Deliverables
[login to view URL] requirements notice: As originally posted, this bid request does not have complete details. Should a dispute arise and this project go into arbitration "as is", the contract's vagueness might cause it to be interpreted against you, even though you were acting in good-faith. So for your protection, if you are interested in this project, please work-out and document the requirements onsite.