UE5 - Creating a spline with start and end points matching actors rotation c++
£10-20 GBP
Closed
Posted almost 2 years ago
£10-20 GBP
Paid on delivery
Given I have two actors on screen WHEN the game starts a spline is created that creates a path between each of the actors. The start and end points of the spline must match the rotation of the actors creating a curved spline.
The actor's rotation can be different so the calculation of the tangents must be dynamically generated
I have added images to better demonstrate what I'm trying to accomplish.
Hello I understood your requirement but I have few doubts regarding your project ,text me so we can clear my doubts. I can help you and i am ready for work. waiting...
MASTERS IN COMPUTER SCIENCE Hi there, I’m a computer science and expert with experience in the following programming languages; C, C++,sql,html,css ,maths Inbox to discuss this further. Thank you
*****UE5 - Creating a spline with start and end points matching actors rotation c++*****
COMPUTER SCIENCE MASTERS
Happy day.
I have experience working with the programming languages C, C++, SQL, HTML, CSS, and mathematics. Send me a note if you want to talk about this further.
Many thanks