The job is to develop a simple 2D game in which the player controls a car that moves sideways on a vertical track and must dodge other vehicles and obstacles that arise, aiming to go as far as possible. The input must be done through the directional keypad keys. The setting and track must move up and down, having elements giving a sense of speed.
requirements:
1 - The car's initial speed (ie the scenario) should initially be low and should increase over time so that the game difficulty is increasing.
2 - Obstacles arise on the track forcing the player to divert them. It is necessary that never appears impossible to set obstacles to be overcome.
3 - When the player loses, it should display a score that represents the distance traveled or time elapsed since the beginning of the game of your choice. Also to be displayed the highest score achieved by the user since the page was opened (high score).
4 - There should be at least 3 different types of obstacles, with graphics and examples own collision consequences are listed below, but other options can be created:
- Cars with different appearances (player loses collide)
- Holes (player loses points collide but still playing)
- Oil on the track (moves the player to a random position, simulating a slip)
5 - The player's car and the cars obstacles should be indicative animations normal direction (eg wheel spinning) and collision. Other animations, besides these can be implemented.
The game should be developed in JavaScript using the attached template. When finished, send us a ZIP containing all the files needed to run the game. Remember that it should be possible to run the game just open the [login to view URL] file.
Respected Sir/Ma'am,
I have been designing and programming games for the past 8 years and have a lot of experience in this field.
I understand your requirements and hence believe to be the suitable candidate for this job.
Do message me !
Thanking you,
Tanish Sharrma